本帖最后由 810587921 于 2015-3-12 21:16 编辑
注意!由于世界生成机制的变更,
在本插件更新之前不可用于1.6之后的版本!
不过可以尝试用spigot服务端运行。
简介
别的不多说了,来看看这个插件能生成什么天然建筑吧~
- 沙漠神庙
- 丛林神庙
- 废弃矿洞 (在地下随机组合生成)
- END遗迹 (在地下随机组合生成, 但是木有传送门)
- END入口传送室 (不能被小黑眼睛追踪, 在使用指令玩家的高度生成).
- 村庄 (随机组合生成)
- 井 (只会在沙子上生成)
- 巫婆的小黑屋(
v1.1.0新增
- 添加生成的东西如 巨蘑菇, 甘蔗, 睡莲, 南瓜, 和大一点的树.
- 新增生成 地狱堡垒.你甚至可以在普通世界生成 !
v1.20新增
- 现在可以单独生成村庄个别建筑啦!比如:图书馆、铁匠铺等
指令
/worldgen [
类型] [
radius=50]
[
type]
必须 以下字符: village(村庄), witch(小黑屋), jungletemple(丛林神庙), deserttemple(沙漠神庙), well(井), stronghold(END遗迹), mineshaft(废矿), shportal(入口传送室)
radius 限制生成范围(半径),默认是50. 对Wells, Witch's Huts, Desert and Jungle Temples, 和 Stronghold Portal Rooms无效
注意!!生成是不可逆,即生成之后没有办法回复之前的地貌结构!! 所以生成前请考虑清楚先!!
1.2.0 版完整类型代码、介绍(英文介绍坑过后填)
NPC村庄
类型代码: village
Generates a random NPC village complex starting next to your current position. Villages start with a center square and branch out randomly, adding various structures along the way. Use the [radius] option to limit the max size of the village.
<<color red>>NOTE: Villages only generate in plains or desert biomes. Attempting in any other biome type will result in just getting a well.<</color red>>
巫婆的小黑屋
类型代码: witch, witchhut
Generates a single witch's hut next to the player's current location. Should contain a single witch.
丛林神庙
类型代码: jtemple, jungletemple
Generates a jungle temple next to the player's current location.
沙漠神庙
类型代码: dtemple, deserttemple
Generates a desert temple next to the player's current location. Depending on the terrain, the complex can generate partially underground.
井
类型代码: well, desertwell
Generates a solitary desert well on the player's current location. A well requires the land you are above to be made of sand to generate.
巨型蘑菇
类型代码: mushroom, shroom
Generates a single huge mushroom, much as you'd see on a mushroom island. The mushroom will only generate on grass, dirt, or mycelium. The Minecraft placement algorithm seems to be very picky for a starting location, so if you get an error on placement, move around a little bit and try again.
甘蔗
类型代码: reed
Generates a group of sugar canes along a waterfront. This requires you to be standing along a shoreline to generate.
睡莲
类型代码: lily
Generates a group of water lilies in the water. You must be standing over water for this to generate anything.
南瓜地
类型代码: pumpkin
Generates a pumpkin patch on grass. You must be standing on a grass patch for this to work.
湿地树
类型代码: swamptree
Generates a swamp tree at your current location. Can generate on grass, dirt, or in shallow water.
要塞
类型代码: stronghold
Generates a random stronghold complex, normally underground, starting near the player's current position. Note that strongholds generated this way may not make a portal room in them (the positions of these are fixed by the world seed). You can generate a custom portal room of your own using the command below. Use the [radius] option to limit the max size of the stronghold.
末地传送室
类型代码: shportal,strongholdportal
This generates a single stronghold portal room next to the player's current location. This can generate underground or in the air, so be aware of your current position when you generate it. Portal rooms generated this way are not traceable using an eye of ender, since its not tied to a world seed location.
废矿
类型代码: mineshaft
This generates a random mineshaft complex underground starting near the player's current location. Use the [radius] option to limit the max size of the fortress.
地狱要塞
类型代码: fortress, netherfortress
This generates a random nether fortress complex starting near the player's current location. You can generate fortresses in worlds other than the nether, such as the overworld. Use the [radius] option to limit the max size of the fortress.
村庄: 铁匠铺
类型代码: vblack
This generates a village blacksmith building next to your current location.
村庄: 屠夫屋
类型代码: vbutcher
This generates a village butcher building next to your current location.
村庄: 农田
类型代码: vfarm, vfarm2
This generates a village farming area (plots of wheat typically) next to your current location. Use vfarm2 to build a double-sized farm.
村庄: 屋子
类型代码: vhouse, vhouse2
This generates a village house building next to your current location. Use vhouse2 to build a double-sized house.
村庄: 小屋
类型代码: vhut
This generates a small village hut building next to your current location.
村庄: 照明火炬杆
类型代码: vlight
This generates a village light pole next to your current location.
村庄: 图书馆
类型代码: vlibrary
This generates a village library building next to your current location.
村庄: 庙宇
类型代码: vtemple
This generates a village temple building next to your current location.
|
权限
- worldgen.command: 允许玩家使用worldgen 指令
- worldgen.command.deserttemple: Allow user to generate a desert temple
- worldgen.command.jungletemple: Allow user to generate a jungle temple
- worldgen.command.mineshaft: Allow user to generate a mineshaft complex
- worldgen.command.stronghold: Allow user to generate a stronghold complex and rooms
- worldgen.command.village: Allow user to generate a village complex
- worldgen.command.well: Allow user to generate a well
- worldgen.command.witch: Allow user to generate a witch's hut
自己对号入座吧~
worldgen.* 允许生成所有建筑
下载地址
——————用于172(1.6未测试)——————
Worldgen.jar
——————用于152——————
未汉化V120
WorldGen.jar
(21.37 KB, 下载次数: 1856)
——————用于151——————
未汉化V111
WorldGen.jar
(0 Bytes, 下载次数: 528)
未汉化V100
WorldGen.jar
(22.73 KB, 下载次数: 352)
联动插件:
NPC Village Creator v1.05 —— NPC村庄生成器
如果只是想生成村庄,用这个就足够了。另外,此插件含有飞行加速功能,能帮助你更快找到合适地形~
听说不汉化的没人用?然后大概的翻了一下。下载地址在哪?你猜 {:10_532:}
关于生成限制,有待深入测试 {:10_513:}
嘛,还是放几个图,顺便多说两句吧。
好吧,电脑卡的,这块透视了
生成完毕!接下来挖下去看看都有啥吧~
啧啧,蜘蛛笼~
还有箱子哟~ |
看,啥都木有是吧?~
接下来,见证JJ的时刻吧!
.......
总结!
村庄仍然只能在平原和沙漠生成,而且受地形和范围上限限制;沙漠井只能在沙地上生成,其他均无限制! 神庙的生成高度似乎是固定在某个范围的,需要注意一下。
大概就是这样,你们感受一下。(
然后,汉化版下载地址在这里哟~
V100
WorldGen_v100_CN.jar
(22.79 KB, 下载次数: 532)
V111
WorldGen_V111_CN.jar
(19.28 KB, 下载次数: 2279)
OVER~