简介Warcry
其实把内容简单来说就是添加了一个双持武器模组。
“I”键打开你的双持装备栏。可以使用双刀,或者一刀一盾。
*注意*,在Warcry 1.0.3.5版本之后取消了"I"键,将双持装备栏添加到了主物品栏(E键菜单)里了,点击里面的Bg选项即可转换到双持装备栏了装备两个装备(^_^ 一些“I”键打不开的的冲突MOD就可以使用了哟。)你也可以在配置文件里自定义按键~~
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“R”装备好装备之后拿到手上。
"Z"键在装备盾牌时使用盾击推开实体。

添加了一些武器:
盾牌(右击格挡)装备盾牌之后在屏幕之中会有个小读条,不同的盾牌读条速度就不一样,当读条结束说明格挡不能。当然随时间变动进度条会跳回来。

战斧(破甲):

棒槌(击晕):

标枪(距离远,骑马有攻击加成):

匕首(距离短,攻速高,背刺效果):

添加链甲的新合成方式:


另外我调整MOD的语言文件的时候发现还有骑士甲套装和纹章图标,不过进入游戏没发现骑士甲,纹章也不知道是什么用的。
简介Bullseye
总而言就是继承前版本的基础上增加了特殊箭矢在装备弓的时候,自定义箭矢栏就会出现,“Z”键切换。

添加的物品:
箭袋
(箭袋具有堆叠4堆箭矢,算是比普通叠加更牛逼一些,使用右键清空。)


各类箭头
烈焰箭(放出火焰)

爆裂箭(爆炸)

末眼箭(瞬移射中物品)

剧毒箭

穿刺箭(击穿或者说无视护甲)

奥秘箭(当然是神秘啦^_^)

水蛭箭(医疗效果,应该是吸血)

截图
更新日志
== Mine & Blade: Battlegear 2 - Bullseye 1.0.9.0 == - Implemented all attributes - Converted items and 'bow with arrow' to model system - Removed sword blocking -"MinecraftForkage" support - More languages (thanks to our contributors) - Fixed bow "loot" enchantment - Fixed empty left-hand swap animation - Fixed multiple pass item rendering color - Applied "weapon.mountedBonus" as a generic attribute - Registered "weapon.penetrateArmor", "weapon.daze", "weapon.attackSpeed" as dummy generic attributes (no-op) - Registered "weapon.extendedReach" as dummy player attribute (no-op) - Reworked entity and block interaction support (fix possible duplication) - Reworked battlemode API (fix rare case issues, prepare future changes, added docs) - Fixed inaccurate player attributes when using an item in offhand - Added new option into /weaponwield command == Mine & Blade: Battlegear 2 - Bullseye 1.0.7.0 == - Fix bow breaking in left hand removing right hand item - Reduce speed while wearing knight armor - Increased knight armor damage absorption - Fix incompatibilities removing DataWatcher need for shield - Fix possible crash with flagpole rendering - Made 'pick block' more reactive client side - Added buckets as usable item in battlemode - Silently handle incompatibity with modded skeleton rendering - Fixed selection highlight/item offset in HUD - Added option to disable sheathed item rendering - Fixed invalid offset on quiver/sheathed items when wearing armor - Added update rate option for server == Mine & Blade: Battlegear 2 - Bullseye 1.0.6.3 == - Fixed /mud command not displaying changelog screen - Added firing arrows from a quiver in a dispenser - Fixed ender arrows applying too much damage with feather falling boots - Fixed english locals (consistency with vanilla items) - Changed gui buttons placement (vertical, with NEI support) - Fixed player inventory update when switching with buttons - Made M.U.D changelog screen accessible while it is checking for updates - Wooden shields can now be used in furnace as fuel - Fixed previous known issue with arrows - Fixed crash in option menu - Fixed creative tab crash if heraldry item is disabled - Fixed crash when enchantments have same id in config file - Mystery arrow no longer duplicate children - Improved look and functionality of inventory buttons - Made shields repairable with their main crafting ingredient - Made arrows shootable from dispenser **Known issue** When using a bow in left hand, the arrow appear to shot from the right == Mine & Blade: Battlegear 2 - Bullseye 1.0.6.1 == - Fixed compatibility with newer Forge versions - Allowed custom shields to partially block damage - Improved coremod patch stability - Improved enchantments id handling - Added Entity interaction support == Mine & Blade: Battlegear 2 - Bullseye 1.0.6.0 == - Added option to force HUD elements to render (counter obnoxious HUD mods) - Fixed enchantments rendering effect on shields and spears - Fixed item rendering in gui when placed after vanilla damaged items (thanks Forge) - Made shield and bow custom enchantments optional, with comments in configuration file - Added file deletion config options in M.U.D - Added support for different mod-subversions on client-server connection - Added bow/custom bow usage on left hand, with optional quiver on right - Allowed making of custom shields from other mods by IMCMessage-s - Fixed Pneumaticraft drone crashing - Replaced a coremod patch by event (11 coremod patches left) == Mine & Blade: Battlegear 2 - Bullseye 1.0.5.7 == - Allowed more items in battle slots: compass, clock, and more... - Expanded Quiver API for custom bows (thanks coolAlias) - Made Piercing Arrow to pierce multiple layers of blocks - Added support for custom saved file name in M.U.D - Allowed making of custom weapons from other mods by IMCMessage-s - Added enchantment id conflict automated fixer (fixing previous known issue) beware if you add new mods, old world saves could break - Added a sensibility parameter for /weaponwield - Fixed block being "stolen"/shield usage between players in battlemode on server - Added hoe, potion and food usage in left hand - Added API for item usage in left hand - Allowed /weaponwield to set items with right click use as wieldable **Warning** May not be compatible with older versions on dedicated servers, please update both server and client == Mine & Blade: Battlegear 2 - Bullseye 1.0.5.6 == - Update for 1.7.10 - Fixed invalid attributes while using weapon in left hand - Fixed arrows not obeying GameRule - Added DynamicLight support for light sources in left hand - Reduced M.U.D chatting (with verbose option to configure) - Fixed flagpole crashing dedicated servers - Fixed iron textures for some systems - Remapped item registry names for consistency, world saves should be convertible without loss - Fixed pickable quiver arrows from infinity bow **Known issue** Enchanted books from vanilla creative tabs (weapons, misc) with the Battlegear enchantments don't apply correctly to items == Mine & Blade: Battlegear 2 - Bullseye 1.0.5.4 == - Added picking up arrows into offhand quiver - Fixed creative knight armor missing things - Fixed mace effects - Force-fixed MCPC+ inventory bug - Fixed multiple null errors - Attempt to be more compatible with modded bows - Improved weapon selection in battle slots - Added command for op to set weapons wielding == Mine & Blade: Battlegear 2 - Bullseye 1.0.5.2 == - Fixed keys toggle - Fixed darkened slots in inventory - Fixed delay issue for addon shields - Fixed leech arrow healing player even if his victim is invulnerable - Fixed incorrect version number (stop MUD cycle) == Mine & Blade: Battlegear 2 - Bullseye 1.0.5.1 == - Fixed crash from using empty quiver - Registered recipes into forge sorter - Fixed pick block in survival - Added ShieldBlockEvent (API upgrade) - Fixed shields no catching arrows - Fixed quiver arrow switch - Enable possibility of mouse keybind for custom gameplay keys 1.0.5.0 更新了1.7.2 加入了官方标注的API所有部分。 *纹章系统的研究进展中 在配置界面下,添加了 "Disabled Renderers" 选项 还有“禁用”更新选项。 提前预览:添加back骑士。(不完全绘制)(我也不知道什么东西。) 还有些些别的。 下一个大更新应该会在1.7.4,添加纹章系统后。 == Mine & Blade: Battlegear 2 - Bullseye 1.0.4.7 == - Fixed daggers out-of-slot bug - Fixed creative pick block - Fixed blocks wrongly consumed in offhand - Added more support for TinkersConstruct tabs - Internal changes for the API -- Incompatibilities may appear == Mine & Blade: Battlegear 2 - Bullseye 1.0.4.6 == - Fixed piercing arrow - Organized config file, added more comments - Added default enchantment rendering on spear - Improved durability for mace and waraxe - Added chinese and french locals for MUD - Transition towards 1.7 secured - Perfected block placing with offhand - Added leech arrow: heals with the enemy life - Improved ender arrow: gives block if player sneak == Mine & Blade: Battlegear 2 - Bullseye 1.0.4.5 == -Allowed quiver into offhand slots to use with bow -Added more rendering events into the API -Default quiver now allows all registered arrows -Added another effect into the mystery arrow -Added config options to disable items completely -Moved gui buttons slightly to the right == Mine & Blade: Battlegear 2 - Bullseye 1.0.4.4 == Added 3 arrows with recipes: Piercing, Poison, Mystery Added uncrafting recipes for all arrows Added options to disable items special rendering Added options to move shield stamina bar and quiver hotbar Added bow enchantments: loot, charging Fixed ender arrow teleport going through bedrock * Fixed picking arrow on the ground returning wrong arrow == Mine & Blade: Battlegear 2 - Bullseye 1.0.4.3 == Added Quiver with 4 slots to put arrows into Slots are selected with the special action key Added 3 arrows with recipes: Explosive, Ender, Fire Changed the way the bow is rendered, to show selected arrow Quiver is rendered on player's back when a bow is equiped Gave skeletons a chance to use a new arrow type See config options to modify this Added an API for modders to use or make quivers ** and change the way the bow fire arrows 1.0.4.2 解决了数据库崩溃的问题完善了选项系统。 warcry的最后一个版本,应该也算是比较稳定的版本了,不过已知的MCPC+等几个问题依然存在。 下一个版本就是bullseye添加了箭袋系统,我这里就直接更出1.0.4.7了,有需要的朋友可以自己去官网下载。 1.0.3.9 找到了M.U.D中的配置崩溃的内容 制作了mud更新检测的客户端命令 添加配置选项来禁用GUI按钮 添加自定义的魔法盾?(custom enchantments for Shields) 已知问题: MCPC + PlayerRenderAPI 依赖项mods 1.0.3.8 添加配置文件,在第一次启动之后出现 加回钥匙库存和纹章,默认情况下禁用 (参见配置文件中启用的GUI设置键) 添加了Tinker's的支持构建库存标签 分组码的改进 已知问题: MCPC + 1.0.3.7 *移动开关按钮来避免冲突的Tinker's的构建 已知问题: MCPC + IC2 1.0.3.6 完成coremod修复 更换库存GUI库存和开关按钮的纹章的钥匙 1.0.3.5 简化entityotherplayermp补丁,和其他coremod修复 添加按钮切换界面 1.0.3.4 修复BUG *在服务器上固定EntityOtherplayerMP会崩溃的问题 已知问题 *如果玩家在打破方块的同时摆动物品会造成崩溃 1.0.3.3 修复BUG *服务器上固定NetClientHandler会崩溃的问题 已知问题 *如果玩家在打破方块的同时摆动物品会造成崩溃 1.0.3.2 修复BUG *在服务器上固定BattlegearSyncPacket会崩溃的问题 已知问题 *如果玩家在打破方块的同时摆动物品会造成崩溃 1.0.3.1 修复BUG 重新添加MUD 添加一个MUD的配置文件 删除还在工作进度中的纹章设计里所需要的“P”键 已知问题 *还有一些问题在MCPC+上,所以MCPC服务器里不能使用这个MOD 1.0.3 更新MC的1.6.4 修复BUG: 修正了与minecraft的forge850及更高版本 修正了一个在视觉错误的情况下,弓每3秒就会重置动画的问题。 已知问题 *还有一些问题在MCPC+上,所以MCPC服务器里不能使用这个MOD {:10_501:} |
已知问题
1.7.10的BUG相关 左手/右手拿着食物可以无视领地开箱子(lxc0123提供) 和更多武器不冲突(你吊你真吊提供) 和豆腐craft一起装会导致豆腐机器无法打开GUI()(qwerex提供) 装备双持之后进入另外一个世界装备会消失 MCPC + PlayerRenderAPI 动作类MOD有可能冲突 可能更多武器MOD冲突。(毁灭者提供) http://www.mcbbs.net/forum.php?mod=viewthread&tid=143749&highlight=%CE%E4%C6%F7 两个中文输入MOD(YakumoCrimson提供) http://www.mcbbs.net/forum.php?m ... hlight=%D6%D0%CE%C4 这个会让R键状态弹回来 http://www.mcbbs.net/forum.php?m ... hlight=%D6%D0%CE%C4 这个会让I键没法移动物品 和暮色、更多食物、更多附魔冲突(大水拜) http://www.mcbbs.net/forum.php?mod=viewthread&tid=119223&highlight= 暮色森林 http://www.mcbbs.net/thread-325018-1-1.html 更多食物 http://www.mcbbs.net/forum.php?mod=viewthread&tid=319625&highlight=%E6%9B%B4%E5%A4%9A%E9%99%84%E9%AD%94 更多附魔 |
自制了一个仿SAO的血条

![]() 下载 SAO_HP.rar 后解压文件夹,添加到 "显示血量MOD.zip\DITextures" 里, 或者直接下载伤害血条显示MOD到MOD文件夹,在游戏中按“。”选择SAO皮肤。 *地址里的伤害血条显示MOD的版本是1.6.4的,其他版本可以按第一个方法加入。 |
抱歉这么久没更新。。。12.06,已经将最新的版本搬运过来了。适用于1.7.10版。
话说Bullseye版本也有1.6.4的了,1.6.4需要的同学可以下载
好久不玩MC了,更新不定期。
材质包PIXIE
好像这个MOD和很多的其他MOD有冲突,已知的就有很多中文输入会有BUG,所以发现例如不能移动装备、秒退等,检查下看下什么MOD冲突了,可以的话可以帮助我把哪些MOD冲突找出来,我会放页首给大家告知的。
关于整合包,其实SF的基础整合包就可以使用。用他的整合包再把MOD文件放入Mods文件夹就OK。再补个1.6.2的懒人包
另:我的世界中文频道也有介绍XXX(老地址失效了,改版了链接都改了?)
最后默默的求评个人气~~{:10_524:}