第二次搬运Mod,第一次搬运不会用折叠对不起了,这一次会用了。
本Mod为储藏提供了更多的箱子类物体,使储藏与搬运变得更加方便快捷。
更好的储藏
Storage Crates(储藏包装箱)
存储包装箱是另一种存储选项,每18个空格,与所有其他连接包装箱块分享他们的库存。这种类型的存储不像玩家平时整齐的摆放,摆在这里的物品将被随意拼凑在一起。玩家打开它们每一次,将看到一个随机摆放后的物品序列。即使没有空插槽的接口,玩家仍可以按住Shift键单击多个物品,只要仍有余地。在右上角的小条显示该包装箱(或包装箱集)剩余多少空间。(作为整理强迫症患者表示炒鸡不喜欢这个......每次打开箱子都一团糟......{:10_566:}) 合成: 图片: |
可放置在地上当作箱子使用,也可以穿在背上(如胸甲,但不提供护甲值)。使用时,放在地上,右键打开(容量与一个普通箱子相同);收回时,按住Shift破坏背包。(否则掉落的不是背包,而是内部物品) 根据原作者给的图片可得知,一个玩家背上的背包可以被另一个玩家从背后打开。 合成: 图片: 附:Ender Backpack(末影背包) 末影背包与末影箱相似,暂时无合成方式,根据原帖,作者表示:1.玩家要有末影箱,2.等玩家看见末影背包时就知道从哪获得它了(作者你在逗我们?) |
Reinforced Chests(强化箱子)
经过矿物(铁,金,钻石,绿宝石)强化后的箱子,比普通箱子多12格,两个大型强化箱子可以一起摆放。(两种不同矿石强化后的箱子可以一起摆放但无法成为一个大型强化箱子)如果玩家安装了某些Mod,如TC(匠魂),强化箱子的矿石也可以是TC的矿石(铜,锡,锌,银),矿石的不同只影响箱子的外貌。 合成(强化铁箱): 图片: |
Lockers(储物柜)
储物柜与强化储物柜和箱子除了外表无区别,他们会和上面或下面的储物柜相连接(类似于竖直的箱子) 合成: 图片: |
Armor Stands(护甲架)
用来展示或摆放护甲,手里拿着护甲右键护甲穿着后应当所在位置(如胸甲就右键护甲架的上中部)。若护甲架上已有护甲,此时拿着别的护甲右键则可以交换。护甲架的摆放角度会影响护甲架的朝向。 合成: 图片: |
Cardboard Stuff(纸板类物品)(仅限1.6X)
纸板箱为一次性使用物品,有⑨个空格。使用方式为放置在地上,填满后,破坏并捡起,到要放置的地方再放下。当玩家放下一个放了物品的纸板箱后,再破坏不会掉落纸板箱而是内部物品(搬家神器)。 纸板除了制作纸板箱,也可以制作工具,护甲与剑,但是非常脆弱。纸板工具,护甲与剑的附魔很简单,和附魔书一起摆放在合成界面即可附魔。同时,它们也可以被染色。 合成: 图片: |
Locks and Keys(锁与钥匙)
用锁右键箱子中心(即类似扣子的位置)可以给箱子上锁,上锁后的箱子不会受到除创造模式玩家左键以外的伤害,但是锁可以被工具或武器破坏,每次敲击会消耗武器或工具2点耐久(耐久附魔可以影响)。破坏锁需要的次数取决于武器或工具的伤害附魔和锁的保护附魔Persistance(持久)。锁上的箱子可以被相吻合的钥匙打开,用吻合的钥匙按住Shift左键锁可以取下该锁。注:[spoiler]详细来说,每次合成的钥匙是独一无二的(即使材质相同),用钥匙的合成方法可以复制钥匙(即左下角放要复制的钥匙,详见下方合成表),合成锁时需要钥匙,合成后钥匙不会消失。例:使用A钥匙1号做出了一个A锁1号,还可以再做A锁2号,也可以做A钥匙2号,这两个锁都可以被A钥匙1、2打开;但B钥匙只能打开B锁,A钥匙1、2都无法打开B锁,因为B锁的合成并未用到A钥匙1、2而是B钥匙) |
一个钥匙/锁+一个墨囊=一个黑斑钥匙/黑斑锁;一个钥匙/锁+8个墨囊(围一圈)=一个黑钥匙/黑锁;一个黑钥匙/黑锁+一个骨粉=一个白斑黑钥匙/白斑黑锁;具体见下方合成图 |
附:Keyrings(钥匙环)将钥匙环放在快捷栏,拿着钥匙环按住Shift右键,可以打开钥匙环界面,可放置9个钥匙(可更替)。用带钥匙的钥匙环开锁时,如果钥匙上有附魔,除Unlocking (I - V)解锁以外的附魔均无效。[spoiler] 合成: 图片:[spoiler] Enchantments(附魔) [spoiler]锁与钥匙均可以被附魔,以提供更好的保护与能力 锁附魔 [spoiler]Persistance (I - V)(持久):增强锁与容器的耐久(被破坏时),使锁和容器变得更加坚硬 Security (I - V)(保险):强化对钥匙附魔的抗性 Shock (I - III)(电击):对不能成功打开,解锁或试图破坏锁的玩家造成反馈伤害(类似于护甲的荆棘) Trigger (I)(扳机):当玩家不能成功打开,解锁或试图破坏锁时,发出一个红石信号(配合红石电路可以做警报系统) |
钥匙附魔
Lockpicking (I - V)(撬锁):可以使用不吻合的钥匙打开锁,每次开启消耗一个该附魔等级(类似撬棍耐久) Unlocking (I - V)(解锁):比其他从该钥匙复制得的钥匙拥有打开更多锁的能力 Morphing (I - V)(变形):能够将钥匙永久的变形为需要开的锁所吻合的钥匙 |
注:
Lockpicking(撬锁)可以将锁取下,因此在等到工作完成(你们懂就行了)后再把锁放回去会是一个不错的主意,这样就不会造成开开关关重复导致附魔仅在一个箱子上就消耗完了的事情发生;Security(保险)对所有钥匙附魔都有效 |
更新历史
Version 0.7.3.38 - Add connected textures to crates - Changed the placement of crates and how they connect Version 0.7.2.37 - Fix crash if something other than a player right-clicks an entity Version 0.7.2.36 - Fix out of bounds exception in armor stand onPickBlock - Fix backpack being lost when dying with keepInventory on Version 0.7.2.35 - Machines and such can now interact with crates again - Fixed a crash when placing a backpack with things like Waila installed - Right clicking a cauldron with dyable items will remove the color - Pressing pick block on an armor stand will give the armor in creative Version 0.7.1.33 - Added config option to allow backpacks being worn with armor - Enchanted backpacks will now have the enchanted effect as block / item Version 0.7.0.32 - Added reinforced lockers - Added cardboard box - Added cardboard armor and tools - Added drinking helmet - Thaumcraft 4 support - Locked containers unbreakable, locks now breakable - Added config option to open backpacks while - Backpacks try to drop as a block now when the carrier dies - Adjusted backpack durability to be a bit lower - Backpacks dropped from mobs may despawn after 5 minutes - Changed key coloring, added lock coloring - Lock and key enchantments don't go on books anymore - Added some special dungeon loot - Lots of other changes and fixes Version 0.6.2.23-hotfix2 - Fixes large reinforced chests from crashing at chunk borders Version 0.6.2.23-hotfix - Fixes Inventory Tweak support - Fixes a pretty serious lag issue - Capes are hidden properly now, should fix crash with some FTB mod Version 0.6.2.23 - Add built-in support for Inventory Tweaks (broken, sorry) - Fixed a nasty crash with backpacks on BiblioCraft's armor stands - Slightly increased range at which equipped backpacks can be opened Version 0.6.2.22 Mostly important bug fixes, balance and small cosmetic changes - Fixed crates not saving items correctly in some cases - Changed locker model and texture (texture packs need to update) - Changed backpack recipe, so it's not crafted like pants with wool and gold - Added thaumium chest, available with Thaumcraft research - Adjusted durability of backpacks - Protection enchantments now prevent the backpack from taking damage Made possible thanks to the debugging and coding skills of theZorro266. Version 0.6.1.18 - Disabled crate inventory interface by default - Added a config option to enable said interface - Increased ender backpack durability - Fixed a bug where crates sometimes wouldn't connect properly - Fixed equipping a backpack replacing whatever you had equipped before Version 0.6.1.17 - Added ender backpacks - Added thaumaturge's backpack, only available with Thaumcraft - Players can open backpacks on other players - Backpacks are dyeable just like leather armor - All containers can be named in an anvil and will display that name in their GUI - Fixed a crash when moving items from a crate to the player inventory - Fixed backpack items dropping with keepInventory gamerule on - Fixed something related to the API, crates are now fully supported by Applied Energistics Probably quite a bit more, but you know me and my memory ... Version 0.6.0.8 - Fixed backpacks dropping as an item with their contents Version 0.6.0.7 - Added backpacks and keyrings - Added API for crates and improved the one for locking - Armor stands can be rotated in 16 different directions now - Fixed orientation code - chests, lockers and such may be oriented differently This release was made possible with the help of SubSide. Version 0.5.0.3 - Fixed key and lock crafting while holding shift Version 0.5.0.2 - Fixed key and lock crafting, should now finally work (there still is an issue when holding shift while crafting) - Increased chance to open locks for Unlocking keys Version 0.5.0.1 - Added lockers and armor stands - Added a bar to the crate GUI, showing how full it is - Added BetterStorage creative tab - Rewritten chests to they fit in one block ID - Fixed a crash caused by using keys on other blocks - Many more behind-the-scenes changes Version 0.4.2 - Fixed Reinforced Chests server-side crash - Fixed crash when destroying crates from pre-0.4.1 versions. Version 0.4.1 - Added key and lock enchantments - Added Reinforced Zinc Chest - Restricted Storage Crate placement - Fixed duplicate key recipe not working when key is not in the corner of the crafting matrix - Lock recipe now uses 1 iron ingot - A few little changes, mostly under the hood Version 0.3.4 - Fixed a bug where destroyed crates would not drop multiple item stacks Version 0.3.3 - Updated to Minecraft 1.4.6 Version 0.3.2 - Fixed a crash bug related to splitting crate piles - Fixed an exploit caused by placing a chest next to a locked chest - Locks now drop when a locked chest is destroyed Version 0.3.1 - Added locks and keys - Made crates compatible with BuildCraft and Railcraft - Various little changes Version 0.2.2 - Fixed server crash Version 0.2.1 - First public pre-release |
祝大家试玩愉快!