这个装置很有用,可以做大型电路什么。给大家参考下指令,这条指令是10个输出的指令:
- /setblock ~ ~-2 ~ minecraft:mob_spawner 0 replace
- {MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:1,Delay:1,RequiredPlayerRange:100,MaxNearbyEntities:1,SpawnRange:1,EntityId:FallingSand,SpawnPotentials:
- [{Type:FallingSand,Properties:{Pos:[-422.5,57.0,-254.5],Time:50,DropItem:0,TileID:152,EntityId:FallingSand},Weight:1},
- {Type:FallingSand,Properties:{Pos:[-422.5,57.0,-255.5],Time:50,DropItem:0,TileID:152,EntityId:FallingSand},Weight:1},
- {Type:FallingSand,Properties:{Pos:[-422.5,57.0,-256.5],Time:50,DropItem:0,TileID:152,EntityId:FallingSand},Weight:1},
- {Type:FallingSand,Properties:{Pos:[-422.5,57.0,-257.5],Time:50,DropItem:0,TileID:152,EntityId:FallingSand},Weight:1},
- {Type:FallingSand,Properties:{Pos:[-422.5,57.0,-258.5],Time:50,DropItem:0,TileID:152,EntityId:FallingSand},Weight:1},
- {Type:FallingSand,Properties:{Pos:[-422.5,57.0,-259.5],Time:50,DropItem:0,TileID:152,EntityId:FallingSand},Weight:1},
- {Type:FallingSand,Properties:{Pos:[-422.5,57.0,-260.5],Time:50,DropItem:0,TileID:152,EntityId:FallingSand},Weight:1},
- {Type:FallingSand,Properties:{Pos:[-422.5,57.0,-261.5],Time:50,DropItem:0,TileID:152,EntityId:FallingSand},Weight:1},
- {Type:FallingSand,Properties:{Pos:[-422.5,57.0,-262.5],Time:50,DropItem:0,TileID:152,EntityId:FallingSand},Weight:1},
- {Type:FallingSand,Properties:{Pos:[-422.5,57.0,-263.5],Time:50,DropItem:0,TileID:152,EntityId:FallingSand},Weight:1}]}

大家看见这个输出器是一排的,有2排指令方块。指令方块的用处就是清空刷怪笼和红石块。之后后面的中续器会在红石块清空以前接收到信号,给出输出。当然,大家也可以锁定任何一排指令方块,让其无法正常工作。如果锁定清空刷怪笼的一排指令方块的话,那么刷怪笼就不会清空,导致会一直的刷。这样子可以变成全自动模式,不需要任何激活。如果锁定清空红石块的话,那么每次红石块刷出后就不会被清空,而刷怪笼每次刷出红石块时只可以刷在有空气的地方,无法刷出在方块内,最终的效果是让随机器不会两次开启同一个输出。
当然,这个随机器也像其他随机器一样,可以自定义几率。这里是用Weight这个NBT制作的。大家看见本人指令里的Weight都是1,也就是说每个输出都由相同的几率。Weight越高,该输出坐标刷出红石块的几率也越大。
Dragnoz视频原地址:http://www.youtube.com/watch?v=k86p2UdsMKc
===========All Credits Goes To Dragnoz========
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