本帖最后由 cyqsimon 于 2014-3-12 00:09 编辑
Dinnerbone: In a world where metadata is abstracted away into the core properties of a block, debugging becomes that much easier.
http://dinnerbone.com/media/uplo ... 9-22_KLlZZUzeds.png
Dinnerbone: 在一个方块数据值的概念已经被方块的核心属性所替代了的世界里,调试程序简单多了。
http://dinnerbone.com/media/uplo ... 9-22_KLlZZUzeds.png
链接对应的图片:
Dinnerbone: Even redstone, the most difficult of blocks to represent with all their connectivity rules, is easy with this.
http://dinnerbone.com/media/uplo ... 1-32_k997LnwXvf.png
即使是红石,这种这么麻烦的、拥有这么多连接特性的方块,在这种(新)系统下都如此容易。
http://dinnerbone.com/media/uplo ... 1-32_k997LnwXvf.png
链接对应的图片:
看到右上角的新“方块属性”区域了吗?
新的方块状态识别系统一目了然,给Mojang以及未来的Mod制作者带来了很多便利呢!
(还有,DB截图的时候左上角的版本号忘改了,还是14w08a,呵呵)