Change log- v2.6.2
- Plugin fully updated to 1.6.4.
- v2.6.1
- Now, DeathMessages will ignore the message process if other plugin cancels it.
- Wither kills sometimes are triggered as "melee" instead of "shoot" even if it kills you from distance, applied changes to register both causes.
- v2.6.0
- Some code improvements done.
- Now, if the Death Message is null or empty (caused by other plugin) Death Messages will ignore the Message (no Message/Broadcast will be shown from Death Messages Plugin).
- Added debug mode.
- Added error reasons for conflicts with other plugins (message will be displayed for the victim).
- Added character ? to variables with the code " %[ae] "
- Added character ? to variables with the code " %[o5] "
- Changed the way to handle PvP Death Messages Broadcasting, you can now choose between:
- (1) Don't show any.
- (2) Show them as usual.
- (3) ONLY show PvP Death Messages.
- v2.5.2
- Added symbol ? to variables with the code " %[simbol1] "
- v2.5.1
- Added a small fix for people writing non-existing worlds in the "Linked_Worlds" list, of course this causes errors so now the plugin ignore those worlds, but you can save some CPU usage by not writing inexisting worlds (which has no sense).
- v2.5.0
- For the ones getting errors with essentials commands as "/suicide" or "/kill" please update essentials, is not a Death Messages error.
- Added variable for "ü" character.
- New Feature: "Linked Worlds", you can make a set of worlds that will share Death and Generic messages, the rest of worlds out of this set will only get messages from itself, this feature is optional (toggeable).
- New feature: worlds in the "Silenced_Worlds" list will not receive ANY message from ANY world, total silence.
- Old feature "Disabled_Worlds" has been removed from plugin.
- v2.4.1
- Message for Creeper Deaths fixed due to a bug with bukkit, when bukkit fixes it i'll change again to the correct method, meanwhile this will do the trick.
- v2.4.0
- Code performance increased.
- Updated common methods (present in all my plugins)
- You can now disable PvP Death Messages in the config.
- Added "Thorns" Death Cause to PvP Messages.
- Now weapon materials appears like "Diamond sword" instead of "diamond sword" or "DIAMOND_SWORD".
- v2.3.1
- Added option in config to enable/disable General Messages (First Join/Recurrent Join/Disconnect/Kick messages), YOU MUST RELOAD or STOP/START THE SERVER FOR THIS CHANGE TO TAKE EFFECT, this will totally turn off the listener, so will have no impact on performance for people that just want to use death messages.
- Added character variables for swedish: ???
- v2.3.0
- Added Kick message.
- Added variables for non-english characters (not accepted by the bukkit parser), so you can use them anyways with variables.
- Command node is now /deathmessages , /dm still works as alias.
- v2.2.0
- Added Join(and first join) and Leave (disconnect) messages, also with player variable name and color/format support.
- Plugin updated against Minecraft 1.5.1
- v2.1.0
- World disabling support, you can fill a list with the worlds you don't want to show any death message.
- v2.0.3
- Fixed: Bug that uses the Slime message for both entities, slimes and magma cubes cause bukkit treats them same way, added an extra check to ensure they're different entities.
- v2.0.2
- Fixed: Weird bug caused for an unknown plugin that treats players as skeleton entities, that makes the plugin throws errors with skeletons and wither skeletons.
- v2.0.1
- Due to problems with the snakeYAML parsed (used by bukkit) for yml files in Linux, i recoded the plugin into "ISO-8859-1" which works in Windows, Linux and MAC.
- v2.0.0
- Mayor plugin recode (better performance is always good).
- Added config version checker, that means if your config.yml is an old version will be renamed to "old_config.yml" and the plugin will create an updated version.(Warning: will only work from 2.0.0 in advance, you must delete your old configs to let plugin create a new one in this case)
- Added warning when some plugin is causing conflicts with player names (like Citizens that uses NPCs as Players) instead of throwing a huge error, but the PvP message will not work, cause a NPC is not a Player obviously.
- Thanks to the poll: added World Name to the variables for the Death Messages, you can now use "%world" in ANY message to show the world in which the player died.
- v1.9
- Totally recoded the weapon material and weapon name part due to a weird bug, this fix all possible problems.
- v1.8
- Fixed a bug for the Weapon Names, now, you can use %weapon_material or %weapon_name.
- v1.7
- Updated to 1.4.7 R-1.0
- Added support for weapon names (you can still use weapon material instead of names, or both, if the weapon don't have a meta name will show the material one).
- Added support for Wither Skeleton and Skeleton Melee (skeleton without bow).
- Code performance increased.
- Fixes:
- Fall Damage Cause works well, is not bugged, but some users get the void message, this is surely due a confict with other plugin.
- Primed TNT Cause works well, is not bugged, but some users get the void message, this is surely due a confict with other plugin.
- v1.6
- Updated to 1.4.6 R-0.3
- Code performance improved.
- Added more damage cause checks.
- Added anvil death message.
- v1.5
- Updated to latest RB build.
- Weapon messages are now more tidy.
- Fixed some weird death causes, if you find any death cause that has no message, just tell me.
- v1.4
- Added more messages per cause, to make the server choose via a random algorithm.
- Added support for special formats; bold, italic, underline...
- Fixed message when dying with commands like /kill or /suicide (will use unknown cause messages).
- v1.3
- Added Reload Commad (don't need to make a general reload or stop/start your server to reload config.yml).
- v1.2
- First Official Release, i didn't want to upload the previous versions until i have a stable and ultra-configurable version.
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