本帖最后由 cyqsimon 于 2014-5-6 17:52 编辑





@Dinnerbone
I made world borders feel a little more usable in maps today. Players get visible feedback if they're 15 secs away from a shrinking border.
今天我让世界边界功能在地图里更加实用了。如果边界在缩小而且玩家在15秒内将接触到边界,玩家将会获得视觉可见的反馈。



@Dinnerbone
I also made the border the same size in the nether as the overworld, but portals will be clamped within the border on both sides.
我还让地狱中的边界大小和主世界中的边界大小相同1,但是传送门的间隔会被压缩到世界边界以内。



@Dinnerbone
There's also settings to control how it damages players, hopefully this addresses most concerns people had with it.
【我】还会加入关于边界是否会伤害玩家的设置,但愿这会解决大多数人对此事的疑惑和担心。



1: 主世界中的8米对应地狱中的1米