领地插件2.66.1完整汉化!
Resience 插件的DEV:http://dev.bukkit.org/server-mods/residence/
插件版本2.6.6.1适合 bukkit 1.45
设置文件注释全汉化
多次修正.
如果同时装有领地插件和woldedit插件,建议将选取工具分开
插件下载:
2.6.6.1
2012-12-11 17:38 上传
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以前的版本
115已死,9月15日论坛附件补档 2.6.3 2012-9-15 12:40 上传
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2.6.4 修复了选取的BUG和其他多个BUG,对语言文件的整体升级. 2012-9-15 12:40 上传
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文件已经多次测试
如果发现BUG或翻译有误的地方,欢迎反馈
命令:
Full Command List and explanation on command usage. To run a command as admin, use /resadmin instead of /res. General Commands /res ? [pagenumber] - displays help. Typing a number at the end moves to a different page. Defaults to page 1. /resadmin - use this instead of /res whenever you want to run something as admin. Selection Commands /res select [x y z] - select a cuboid area to protect, using either the selection tool (wooden axe by default) or specifying X, Y, and Z as a distance on those axes from the center point where you are standing ("10 5 10" would select an area 21 wide x 11 high x 21 long. /res select chunk - Select a whole chunk for protection. /res select expand [amount] - Expand selection in direction your looking. /res select size - show selected area size /res select shift [amount] - Shift selection in direction your looking. /res select vert - expand selection from sky to bedrock /res select worldedit - use an area defined by WorldEdit Creation Commands /res area [add/remove/replace] <residence> [areaID] - Add or remove areas to the residence. These can overlap with areas of the same residence. /res create [ResidenceName] - create a residence /res remove [ResidenceName] - remove a residence /res removeall - remove all your residences (since 2.3.3) /res subzone <ResidenceName> [SubZoneName] - create a subzone in your residence. You must be the owner to do this. Info Commands /res area list [residence] - list areas within a residence /res area listall [residence] - list areas and their coordinates for a residence /res current - show residence you're currently in (since 2.3.3) /res info <ResidenceName> - get info on a residence, leave off <ResidenceName> to view info on the one your standing in. /res list - list residences you own /res listall - list all residences /res limits - list all important limitations /res sublist - list all subzones in current residence (since 2.3.3) /res version - list plugin version information Flag Commands /res gset <ResidenceName> [GroupName] [flag] [true/false/remove] - set flags on different groups /res lset <ResidenceName> [blacklist/ignorelist] [material] - add/remove a material from the residence's blacklist / ignorelist. /res lset <ResidenceName> info - list the Residence's blacklist/ignorelist settings. /res pset <ResidenceName> [PlayerName] [flag] [true/false/remove] - set flags on different players /res set <ResidenceName> [flag] [true/false/remove] - set flags on residences. Utility Commands /res default [residence] - Restores residence to default flags. /res give [residence] [player] - Gives residence to another player. Player must be online and you have to own the residence. /res lists - Predefined residence permission lists, do '/res lists' for details. /res message [residence] [enter/leave] [message] - sets a enter or leave area message. You can ommit <residence> to use the one your standing in. /res message [residence] remove [enter/leave] - removes a enter or leave message. /res mirror [source] [target] - mirrors permissions from one residence to another. You must be owner of both to do this. /res rename - [OldName] [NewName] Rename a residence. For subzones, OldName must the the full name(parent.subzone), while NewName is only the new name. /res renamearea [residence] [OldName] [NewName] - Rename a physical area attached to a residence. /res tp [residence] - teleport to a location /res tpset - set the teleport location in your residence. /res unstuck - moves you outside the protected area your in Market / Economy Commands /res lease [renew/cost] [residence] - renew / show cost of renewing a residence. Cost only applies if using iConomy. /res market list - view the list of residences for sale /res market info [residence] - view info on a residence for sale. /res market sell [residence] [amount] - put up a residence for sale. /res market unsell [residence] - stop selling a residence. /res market buy [residence] - buy a residence. /res market rentable [residence] [cost] [days] <repeat:t/f> - Make a residence rentable for [days] number of days at a time, at [cost] for that time period. If <repeat:t>, the residence will be rentable again automatically at the expire of the current renter. /res market rent [residence] <repeat:t/f> - rent a residence, if repeat is true the residence will be re-rented upon expire automatically as long as the owner has <repeat:t> for the rentable. /res market release [residence] - remove a residence from rent or rentable status. Admin Commands /resadmin lease set [residence] [#days/infinite] - sets a lease on a residence to expire in # days or to never expire. /resadmin removeall [player] - remove all residences owned by a player /resadmin setowner [residence] [player] - changed a residences owner. /resadmin server [residence] - set a Residence to server owned. /resload - Loads the residence plugin. *NOTE* Any changes in res.yml will not be overwritten. Use this setting if you recently added/changed res.yml and want to push the changes to the server. /rereload - Reloads the residence plugin. *NOTE* Will overwrite any changes in the res.yml to the settings originally loaded with the plugin/server. Do not use if you added/changed anything in res.yml. Use /resload instead. /resworld remove [world] - Removes every residence in a world. *NOTE* Be careful with this! This will remove all residences saved in the specified world. This cannot be undone. |
权限:
residence.admin 领地插件管理员权限 默认op
residence. create 允许玩家创建领地权限 默认普通玩家
更新日志:
v2.6.6.1 Updated to 1.4.5 Removed final override of setEnabled v2.6.6 Updated to 1.4.2 Wither Protection Event listener priority's changed Item Frame Protection New useable blocks added to use flag Bat spawning added to ANimals flag Explosions in proximity to res's are handled correctly Fixed trample flag again... For realz Fixed a few resadmin related bugs Code cleanup v2.6.5.2 Fixed bug with world flags not being overridden by group world flags Fixed double chests at edge of res's being susceptible to explosions outside of res Code cleanup v2.6.5.1 Fixed bug with Move flag Added Czech Translation Rewrote Explosion listener Rewrote piston extension/contraction listener Heavy optimization on listeners Added check on spawn event for Move perms in spawn location Tnt exploding next to a Residence with tnt set to false no longer damages the edge blocks of the Residence(likewise for creeper) World edit selections now auto imported when using same selection tool Added "explode" flag which protects from tnt, creepers, and fireballs. flag is superceded by tnt, creeper, and fireball Added "fireball" flag which protects from fireballs. Fixed bug when using Vault and superperms Added Brazilian translation Moved command listener to its own class Chopped up command listener for easier readability Made setowner, remove and confirm commands available to console user Fixed /resreload command Added /res compass RESNAME command, points compass to indicated Residence Added ResidenceRenameEvent Made residence.create permission override config options for create. Fixed Trample flag "build" flag now allows/disallows planting cocoa beans on jungle trees Large code cleanup Improvements to custom flag API ATTENTION SERVER OPERATORS: You will need to add new flags(not flag groups) to the config in order for your users to use them IMPORTANT NOTE: Ghast fireballs are now handled by the "fireball" flag, no longer by the "tnt" flag. v2.6.5 Fixed and reimplemented world edit selection integration Fixed bug where move event errors occurred after deleting a residence Moved off of deprecated PlayerChatEvent to AsyncPlayerChatEvent Removed errors from invalid characters in language files on startup Fixed various bugs and errors v2.6.4 Enderpearl teleporting is now protected by "move" flag Dragon eggs are now protected by "use" Added "egg" flag to supersede "use" Added "bucket" flag to "trusted" macro flag All supported language files generate and update when out of date. ResAdmin status is toggle-able by those with residence.admin permission Updated German translation by webnews2 Added IronGolems, SnowGolems, and Ocelots to "Animals" flag Cleaned up and fixed "move" flag. Cleaned up residence healing Removed world seed check from save files Painting break and place now overridden by resadmin Fence gates and nether fence gates now protected by both "door" and "use" flags Removed mob combustion from "ignite" and put it in it's own flag "burn" Bonemealing grass now prevented/allowed via "build" flag(Thankyou tonkovich) WorldEdit selection will no longer set when the Residence selection changes until we find a fix for it, as that was what was causing selection bug. Fixed selection bug for now ATTENTION SERVER OPERATORS: You will need to add new flags(not flag groups) to the config in order for your users to use them, though they are nonessential. v2.6.3 Added Hungarian and German translations, and fixed some problems with the Spanish and Chinese translations Fixed market command help, including sub commands Fixed several message bugs involving sub-zones Fixed NoResHere message appearing when using string Added the corner of residence coordinates to /res info Cake, noteblocks, pressure plates, and diodes are now protected by "<use>" New fields added to language files, Servers using custom language files will need to update. The "<container>" flag now protects jukeboxes The "<build>" flag now allows/denies crop trampling Added flags to supersede "use" when present: "diode", "brew", "table", "door", "enchant", "bed", "button", "lever", "cake", "pressure", "note" Added flag macros:"<redstone>" (button, diode, lever, pressure), "<craft"> (brew, table, enchant) Added flag: "trample" When present overrides build perms to allow/deny trampling of crops Added all new flag information to language files for /res flags ? ATTENTION SERVER OPERATORS: You will need to add new flags(not flag groups) to the config in order for your users to use them, though they are nonessential. v2.6.2 Fix null pointer exception when using WorldEdit selection. v2.6.1 Missing WorldEdit on startup no longer breaks the plugin Spanish, Chinese translations added (#197) Python scripts are now included in the Jar Added a "trusted" flag Group settings can now be mirrored in the config. Made residence select commands query World Edit for coordinates first when worldedit is enabled Fix cross world teleport causing errors in console (fixes #186) MyWorlds now loads before Residence v2.6.0 Mod support provided via block ID lists in config.yml WorldEdit selection will now be set when the Residence selection changes "/res select residence" will now use your current location to fill in the residence and area names if not specified. v2.5.8a Color code string literals changed to ChatColor calls for improved code readability French translation added v2.5.8 Splash potions will be nullified on players in residences where pvp is false Enchantment Tables are now in the "use" list. v2.5.7 Added selection using WorldEdit Define an area using WorldEdit, then use "/res select worldedit" Tested using CB 1.2.5-R1.0 but should work with any 1.2.x build. v2.5.6 Fixed Delay caused by permission check v2.5.5 Fixed PlayerInteractEvent delay Add "Brewing Stand" to "use" flag v2.5.4 No longer built-in support: IConomy4 MineConomy Updated built-in support: RealEconomy 1.11,bPermissions 2.9.1 Fixed Enderman protection. Fixed ResidenceSigns v0.3,EssentialsECO supported Now Permission groups correctly match. UTF-8 support for config file v2.5.3 Updated built in max selection height to be 255 v2.5.2 Fix some issues with newer CB builds. v2.5.1 Update custom events to new event system v2.5 Update to use new bukkit event system. v2.4.4 Fixed a selection bug allowing selection beyond world above/below limits. Added missing language text for warning when selection was going above/below limits (it was hard coded before, in language file now). Fix a couple rare null pointer exceptions. |