1.7.7 - Jan-21-16: - Fix crash if Thermal Expansion integration fails.
1.7.6 - Jan-16-16: - Added ability to change drawer style in-place by shift+right-clicking with trim block of desired style.
- Added ability to hide upgrade borders by shift+right-clicking with trim block of same style.
- Added capacity string to WAILA tooltip.
- Changed default WAILA item counts to 'JABBA' style (affects new mod installations only).
- Fixed thermal expansion integration returning wrong planks/objects for some drawers in the sawmill.
- Fixed drawers spilling billions of objects if broken with creative vending upgrade (thanks Nentify).
- Added German translation (thanks wlhlm).
1.7.5 - Dec-10-15: - Added integration with Thermal Expansion sawmill and pulverizer.
- Updated API for wood packs.
- Fixed crash on creative inventory when Refined Relocation is present but disabled.
1.7.4 - Dec-08-15: - Removed limit on conversion factors for compacting tier MT API.
- Added API to expose drawer slot priority.
- Fixed AE2 integration to respect drawer priorities like normal inventories do.
- Fixed blocks being deleted when applying a Refined Relocation sorting upgrade to a sorting drawer.
- Updated zh_CN translation (thanks 3TUSK).
- Updated zh_TW translation (thanks NatsuArashi).
1.7.0 - Nov-27-15: - Added Creative Storage Upgrade (~infinite storage; no in-game recipe provided).
- Added Creative Vending Upgrade (infinite withdrawal; no in-game recipe provided).
- Added Buildcraft wrench support to rotate drawers, or drop sealed drawers instantly.
- Added config entry to change range of drawer controller.
- Improved accuracy of lighting in fast label renderer.
- Fixed grass blocks and leaves displaying incorrect colors in fast label renderer.
- Fixed Mariculture tanks distorting world rendering when displayed in a drawer label.
- Fixed display of drawers in item frames.
- Fixed inconsistent insert/withdraw hit areas on drawer slots.
1.6.3 - Nov-22-15: - Added config option to change item amounts in WAILA to stack + remainder format.
- Added 'sorting trim' for Refined Relocation (contributed by Blay09)
- Fixed logistics pipes inserting items into empty locked drawers (contributed by 1n5aN1aC, who also improved compatibility in the logistics pipes project).
- Fixed rendering of Gregtech items
1.6.2 - Sep-23-15: - Added config option to disable oak fallback recipes.
- Added guarding to the label rendering to prevent crashing with some mod blocks/items.
- Fixed fallback recipes creating the wrong drawer type.
- Fixed fallback recipes sometimes taking higher precedence than wood-specific recipes.
1.6.1 - Sep-12-15: - Fix status upgrades for "pack" versions of drawers.
1.6.0 - Sep-06-15: - New 'packing tape' item to tape drawers shut.
- Taped drawers will keep contents/upgrades when broken for easier relocation.
1.5.15 - Aug-20-15: - Fixed compacting drawer descending lookups failing in some circumstances.
1.5.14 - Aug-15-15: - Fixed block label rendering for some users (it would appear to 'sink' into the drawer).
- Fixed illegible numbers in drawer GUI when using the unicode font.
- Fixed incorrect recipe for refined relocation version of compacting drawers.
1.5.13 - Aug-14-15: - Fixed some compacting drawer tiers not working if an associated ore dictionary entry was blocked.
- Compacting drawers will prefer same-mod materials when looking for more-compact versions.
- Added several common metals to conversion whitelist (nugget, ingot, block, ore).
- If Extra Utilities is present, compressed sand will be preferred over sandstone in compacting drawers.
1.5.12 - Jul-12-15: - Fixed item equivalency bug in compacting drawers for some item configurations.
- Added several nuggets to the ore dictionary whitelist to counteract TCon oreberries disabling those keys.
- More recipes use the ore dictionary. Thanks ganymedes01.
1.5.11 - Jul-09-15: - Fixed thaumcraft aspect labels flickering since last update.
1.5.10 - Jul-03-15: - Fixed dupe bug with Steve's Factory Manager.
- Adjusted label rendering with a polygon offset. May eliminate flicker for some users.
1.5.9 - Jun-26-15: - Fixed regression with Super Crafting Frame, possibly ExU and a bunch of other transport mods.
1.5.8 - Jun-24-15: - Added package-info to the API directories.
- Allow more drawer types in special drawer recipes; better support for addon pack drawers in recipes.
- Fixed more item voiding when pulling items with Extra Utilities transfer nodes.
- Fixed regression in ore dictionary matching, causing more items to unify than should be allowed.
- Ore dictionary matching made even more strict. Any key used 2 or more times by a single mod is no longer allowed for matching.
1.5.7 - Jun-21-15: 1.5.6 - Jun-13-15: - Added more pack API to support Ancient Trees mod.
- Fixed Extra Utilities transfer nodes voiding items if there was a stack or less remaining.
- Fixed partial material loss when filling near-full compacting drawers through AE2 terminal.
- Fixed void upgrade not affecting manual input.
- Removed unused "native" inventory slots (performance).
- Recipes now use "stickWood" in place of sticks.
1.5.5 - Jun-08-15: - Added pack API for third party mods to directly provide new wood or texture variants of drawers.
- Fixed crash when trim blocks are enabled and 1x1 drawers are disabled.
- Fixed Refined Relocation compacting drawers recipe.
- Changed full drawer blocks to block light.
- Changed drawers, compacting drawers, and controllers to support custom inventory names.
- Updated fr_FR translation. Thanks AegisLesha.
1.5.4 - Jun-02-15: - Add config options to control NEI and Creative Tabs use in wood addon packs.
1.5.3 - May-31-15: - Added fractional drawer API to support Automagy integration.
- Fixed locking behavior again (this time for controllers, which was the whole point really).
- Fixed render glitch with half drawers; no more lines splitting the top or back.
1.5.2 - May-29-15: - Add Lockable API
- Using drawer key on a controller will lock or unlock all attached drawers
- Fixed locked empty drawers to not accept items through sided inventory.
1.5.1 - May-25-15: - Added 'Concealment Key' to hide item labels on drawers (GPU performance). Use on a controller to affect all attached blocks.
- Added config option to disable the drawer UI.
- Fixed lighting render glitch on item labels when certain items are present in drawers.
1.5.0 - May-22-15: - Added inventory UI to see exact item counts and manage upgrades on drawers. Open be shift+right-clicking with an empty hand.
- Fixed drawers loading with 0 capacity if config base stack sizes exceed 127.
- Fixed tile entity mapping collisions.
1.4.7 - May-17-15: - Internal changes to support wood style packs.
- Fixed Thaumcraft aspect icon render for labeled jars and jar labels. Thanks codewarrior0.
- Log any errors during Tile Entity save operations.
1.4.6 - May-12-15: - Added MineTweaker API to add or replace compacting drawer conversions.
- Changed controller search to find all connected drawers within a 25x25 cube centered over controller.
- Changed controller to prefer populating empty drawers closest to controller first.
1.4.5 - May-09-15: - Fixed major item dupe bug with Steve's Workshop.
- Fixed item insertion bug with Steve's Workshop.
- Inserting items through pipes/sided inventory will now trigger item conversion until there is less than 1 stack of capacity left in the drawer (quirk shared by JABBA).
1.4.4 - May-07-15: - Added fallback recipes for wood trim blocks using plankWood.
- Changed sided inventory restrictions to allow all block faces to be interacted with.
- Fixed void upgrade not dropping when a void drawer is broken.
- Fixed fallback recipes for half drawers to use slabWood instead of plankWood.
- Nerfed recipe output for trim blocks (recipe was originally more expensive) and added config option for it.
1.4.3 - May-06-15: - Prevent silent exception and log spam from controller when certain mods are present (optifine?)
1.4.2 - May-05-15: - Fix AE2 not recognizing void upgrades through controllers.
1.4.1 - May-05-15: - Fix drawers dropping a duplicate drawer key when broken in the locked state.
- Fix AE2 not recognizing void status of drawers.
- Updated zh_CN translation. Thanks autopsychorhythmia.
- Updated ru_RU translation. Thanks Adaptivity.
1.4.0 - Apr-30-15: - Added Refined Relocation support. Sorting drawers and compacting drawers. Min version required is 1.08b.
- Added 'Trim' block for decoration and as a connector in drawer networks.
- Added 'Controller Slave' block to expose more faces as an extension of the drawer controller.
- Added void upgrade. Any items inserted through the sided inventory will be voided if the drawer is full.
- Added player interact protection event to left-click (in non-creative mode).
- Changed lock upgrades to a reusable drawer key.
- Changed drawer network to prefer filling existing slots with space instead of populating empty slots. Depending in refresh timing, it's still possible for empty slots to get picked.
- Changed invertShift setting to be client-side instead of server-side.
- Updated renderer to improve and brighten drawer labels.
- Locked or voided drawers will display a small indicator on their front trim.
- Disabled label rendering for back-facing labels (potential performance savings).
- Third party plankWood that is correctly registered in the ore dictionary can be used to craft drawers.
- Fixed player inventory not properly updating when dumping inventory into drawers.
- Updated fr_FR language file. Thanks Mazdallier.
1.3.8 - Apr-14-15: - Added MineTweaker integration to control the ore dictionary blacklist for drawer conversions.
- Fix NPE in solid-side lookup when invalid coordinates are passed in (or TileEntity is missing). Thanks gchpaco.
- Fix stack overflow in drawer controller network lookup AGAIN. The failsafe should be ironclad this time. Thanks gchpaco.
1.3.7 - Apr-09-15: - Fix drawers not handling unregistered items gracefully.
- Fix controller crashing if update message is somehow corrupted.
- Fix controller to initialize its drawer network immediately after placement.
- Fix controller sometimes not finding all drawers within 12 block range.
- Updated zh_CN translation. Thanks autopsychorhythmia.
- Updated fr_FR translation. Thanks Mazdallier.
1.3.5 - Mar-25-15: - Fix crash when placing empty thaumcraft phial/jar into a drawer with thaumcraft integration enabled.
- Make pipes connect more reliably to the drawer controller?
1.3.4 - Mar-22-15: - Fix item dupe glitch between compacting drawers and Logistics Pipes (LP support pending on their side).
1.3.3 - Mar-21-15: - Added Thaumcraft integration (aspect labels and tooltips)
- API updates
1.3.2 - Mar-19-15: - Fix drawers to (once again) not block chests placed below them.
- Fix server crash when using Mekanism transport pipes with drawer controller.
- Fix items being voided in some transit systems when the target block is broken or cut off while the items are in transit, and the transit system is connected to a drawer controller.
- Fix stack overflow crash when placing two drawer controllers next to each other.
- Fix most pipe systems not connected to a drawer controller on world load.
- Fix labels to render larger on 1x1 drawers in fancy mode.
1.3.1 - Mar-12-15: - Fix single drawer block recipes.
- Double base storage for all blocks (puts storage capacity in line with a vanilla chest).
1.3.0 - Mar-07-15: - Added drawer controller block.
- Added 1x1 size wood drawers.
- Removed L3 status upgrade, and changed L2 to behave like the old L3.
- All drawers now support all status upgrades.
- Status upgrade visuals changed.
1.2.4 - Feb-27-15:
- Added 'Invert Shift' option (contrib by tterrag1098). Causes click behavior to match JABBA.
- Added 'Debug Logging' option. Mainly to help diagnose a reported issue.
- Fixed rare crash in 'fancy' mode renderer when interacting with some modded blocks.
1.2.3 - Feb-20-15:
- Fixed top/bottom/sides of large drawer blocks not being considered solid (for placing torches, flower pots, etc.)
1.2.2 - Feb-03-15:
- FIX: Ore dictionary matching is tighter and ignores wildcard entries.
- FIX: Compacting drawers update their front texture immediately when first setting an item.
1.2.1 - Jan-29-15:
- FIX: Drawers no longer lose their contents when pipes try to insert an item into a full drawer and another empty drawer is available.
- FIX: Drawers no longer void items when pipes try to insert an item into an empty slot that previously held the same item.
- FIX: Compacting Drawers no longer void incompatible items when pipes try to insert them and not all slots are in use.
- FIX: Unconfirmed. May prevent packet leaking, but I have never observed the problem.
- LANG: Added Polish (pl_PL) translation. Thanks nabijaczleweli.
- LANG: Updated Russian (ru_RU) translation. Thanks grimuars.
1.2.0 - Nov-29-14:
- NEW: Drawer inventories now support automatic item extraction (hoppers, pipes, etc).
- NEW: Applied Energistics 2 support (via storage bus).
- NEW: Lock upgrade for drawers.
- NEW: API to interact with drawers (still being finalized -- talk to me if you're interested in using it).
- NEW: Config entries to control item input/output and third party mod integration.
- CHANGE: Network traffic is improved. This is an ongoing area of improvement.
- CHANGE: 'Fast' rendering now renders blocks with full lighting detail.
- CHANGE: 'Fast' rendering is now the default rendering mode (existing mod users not affected).
- FIX: Double-click item entry now works when time is frozen.
- FIX: Cobblestone, stone, and sandstone added to ore dictionary blacklist.
- FIX: Adding AE2 quartz or fluix blocks to a compacting drawer
- FIX: ExU compressed dirt and cobblestone don't get replaced with higher-tier versions when reloading world.
- FIX: Status indicators no longer render on wrong slot.
- LANG: Added French (fr_FR) translation. Thanks Maxdallier.
- LANG: Updated Chinese Simplified (zh_CN) translation. Thanks ViKaleidoscope.
1.1.7 - Oct-23-14:
- Fixed regression in 'fast' label rendering.
- Fixed storage upgrades of same tier being applied multiple times.
- Fixed rendering of fences and other connected block types.
- Fixed inventories not accepting items with low stack limit through pipes.
- Fixed compacting drawers not accepting secondary or tertiary items in some cases through pipes.
- Fixed indicator upgrades not being dropped when breaking drawers.
- Removed 'level' info from the WAILA tooltip.
- Updated Korean (ko_KR) translation. Contrib. by puyo061.
1.1.6 - Oct-18-14:
- Fixed crash when drawers interact with Botania hopperhocks (but the hopperhocks still won't work).
- Fixed 3D item blocks and labels being flipped the wrong way in the east/west directions.
- Fixed bad rendering interaction between 'fast' item labels and Bibliocraft/other mod TESRs.
- Lighting is more uniform for 'fast' item labels.
- Updated Russian translation. Contrib. by merkaba5.
- Updated Korean translation. Contrib. by Puyo061.
1.1.5 - Sep-28-14:
- Fixed crash when adding some ore dictionary items to compacting drawers. Contrib. by benstreb.
- Updated translation Spanish (ES_AR). Contrib. by Ines.
1.1.4 - Sep-21-14:
- Added ore dictionary blacklist for overly broad or "list" entries.
- Fixed seam rendering issues on blocks.
- Fixed excessively dark AO shading on blocks.
1.1.3 - Sep-20-14:
- Fixed recipe regression from 1.1.2
- Updated translation Chinese Simplified (zh_CN). Contrib. by ViKaleidoscope.
- Updated translation Korean (ko_KR). Contrib. by puyo061.
1.1.2 - Sep-20-14:
- Added configuration for drawer recipe output size.
- Added configuration to hide extra vanilla wood varieties on creative tab / NEI.
- Added melon conversion to compacting drawers.
- Added input support to all sides of drawers except front.
- Added ore dictionary support to drawers and compacting drawers. Items will be converted automatically.
- Fixed crash that could occur when using JABBA dollies^.
- Fixed crash when using compacting drawers with certain mods present.
- Fixed reversed slot rendering in 'fast' label rendering mode.
- Fixed items sometimes not being added to compacting drawers when put in top slot.
- Fixed recipes being added when respective blocks or features were disabled.
- Fixed item input no longer working on back side of drawers.
- Updated translation Korean (ko_KR). Contrib. by Puyo061.
- Updated translation Russian (ru_RU). Contrib. by merkaba5.
1.1.1 - Sep-15-14:
- Fixes slots being reversed on east/west sides.
- Fixes WAILA compatibility with new comp blocks.
- Adds brick, glowstone, clay, snowball, and quartz overrides to comp blocks.
- Updated translation Chinese Simplified (zh_CN).
1.1.0 - Sep-13-14:
- Adds configuration file and GUI. Modify most stats, disable blocks, and a few global settings.
- Adds alternate "fast" rendering mode of item labels. Change in config.
- Adds a new "Compacting Drawer" block for ores and other compressible items.
- Adds status indicator upgrades in 3 levels. The 3rd level only has an effect on compacting drawers.
- Changes storage upgrade recipes to use an upgrade template item.
- Changes storage upgrade multipliers to track the Fibonacci series.
- New translation: Simplified Chinese (zh_CN). Contrib. by D-dur.
1.0.5 - Sep-07-14:
- Fix crash with automated transport of some mod items into drawers.
1.0.4 - Sep-06-14:
- Added double-right-click to add all compatible items from inventory.
1.0.3 - Sep-05-14:
- Fixed item duplication bug when using Ender IO pipes (and maybe other mods).
- Fixed item transfer bug when using BuildCraft pipes (and maybe other mods).
- Fixed buttons, fences, and other partial blocks not appearing on front of drawers.
- Added Spanish (es_AR) translation (contrib. by ines-aguirre)
- Added Hebrew (he_IL) translation (contrib. by Michagogo)
- Added Korean (ko_KR) translation (contrib. by TeamMMKP)
1.0.2 - Sep-01-14:
- Added WAILA integration (contrib. by dmillerw)
- Added Russian translation (contrib. by merkaba5)
- Fixed drawers of any color dropping as oak.
1.0.1 - Aug-30-14:
- Fix server crash related to pathfinding and render ID.
- Fix crash with some mods that override stackLimit functionality.
- Fix item rendering on drawers when Fast Graphics are enabled (thanks dmillerw).
1.0.0 - Aug-29-14:
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