v1.9.0 -Fix: Dislocators not being craftable. -Removed BuildCraft integration for dislocators. Was causing too many crashes, and the BC api is changing so I'l wait until BC 6.1 to be released officially. -Added breaking animation for chests -Baby zombies ride chickens -Fix crash with portable work table -Several rendering improvements -Added pine cones and nuts. They drop from spruce leaves just like apples do from oak leaves -Added 1.8 doors -Update mutton texture -Added inverted daylight sensor (right click a normal daylight sensor to invert it) -Endermen now drop the block they are carrying -Added leaf walls -Nerf poop (crafts less fertiliser) -Infinity enchant on bows no longer requires players to have 1 arrow in their inventory -Added quivers (right click to fill with arrows) -Added recipe for re-dyeing carpets and stained glass -Added block of charcoal v1.8.0 -Added dispenser action for shears (shears in a dispenser will shear sheep, leaves and whatnot) -Items dropped on the ground will not disappear if there's players nearby (min distance can be configurable, can also be completely disabled in the configs) -Added italian translation (by iMenchi) -Added Coarse Dirt -Added mc1.8 new stone types -Added muttons and cooked muttons -Added mc1.8 sponge texture -Added prismarine stuff (including the underwater temple) v1.7.3 -Added key bind for the portable worktable (Default is P; Pressing it will open the table's GUI as long as you have one anywhere in you inventory) -Poop disappears quicker -Dynamic snow! (It will get taller it snows and will shrink when it stops snowing) (can be turned off in the configs) -Remove thaumcraft repairable stuff (causing too many crashes) v1.7.2 -Port to 1.7.10 v1.7.1 -Tweaks to ore dictionary stuff (forge changed a lot!) v1.7.0 -Port to minecraft 1.7 -Added: Gearalyser |