1.81:
Additions
Focus mode is available for text boxes
Reset buttons are available for all input fields
Tooltips for some buttons
Changes
New design for some buttons
HUD is now always hidden while camera mode is active
Camera is centred on the player and not on its feet
Rotation speed depends on zoom level
1.81-Pre:
Additions
Single slider mode with a clear view
Reset buttons for individual values (hold Control / Command)
Changes
Further improvements to gui layout
Camera instantly updates when changing a value
Camera no longer automatically resets
1.8:
Finished features introduced in v1.8-pre, also updated translation files.
1.8-Pre:
New GUI accessible via F8 for very accurate input of values. Also some minor changes and fixes.
1.73:
Locked rotation to a max of 360 degrees, simplified controls, improved debug info.
以下为ata4版更新历史
1.71:
Updated configuration system
Ported code to Java 8
1.7:
Fixed broken tiled rendering when the orthographic view is not active.
The GUI can now be captured when using tiled rendering.
Removed in-game overlay (use "Mod Options" from the game menu instead).
1.62:
Camera and zoom controls are now smooth on default (hold CTRL to switch to stepped controls)
Disabled chunk preloading (incompatible with Minecraft 1.8).
1.61:
Removed profiler event code to fix various crashes and performance issues with other mods.
1.6:
Fixed swapped zoom in/out keys.
Increased maximum resolution for tiled rendering to 65,535 x 65,535. (keep in mind that not all image programs can open such large images)
Added chunk preloading option.
Enabled config menu in the mod list.
1.5:
Added support for memory-mapped files to speed up capturing and reducing memory usage even further.
Added support for the framebuffer object introduced in Minecraft 1.7. This enables proper support for pixel shaders and GUI elements and will be used on default when possible.
Added full localization support (English and German language files included).
Removed ImageIO mode in favor of a simpler, faster and and more robust code.
1.42:
Compatibility update to support Minema 2.0-beta1.
1.41:
Fixed compatibility issues with LiteLoader.
Added config value to disable the orthographic camera in case of compatibility issues.
Partices are now always facing the camera when the orthographic camera is enabled.
1.4:
Ported code to Forge.
Added orthographic camera. (singleplayer only)
1.31:
Fixed directly written TGA image files not being closed after capture.
1.3:
Added ImageIO mode, which is much slower and much more memory intensive, but allows anti-aliasing and PNG saving.
Added software supersample anti-aliasing support (requires ImageIO mode).
Added more stats and info in the configuration GUI.
Merged some changes and improvements from Minema.
Improved compatibility with Minema.
1.2:
Added configuration GUI that can be opened with Shift+F9
1.1:
Reduced memory usage
Fixed flickering
Fixed some entities not being captured correctly
1.0:
First release