22/02/15: V1.3 released >Updated to 1.7.10! >16 new items added (Spectra Crystals) >Crafting Recipes for liquids updated with the new items >All of the new items added to most Mob Drop Lists (Based off a mobs color) >Liquids now using new rendering system. Are now fully Buildcraft compatible >Foundations laid for future updates >[BUG] Some mobs are missing Crystal Drops >[BUG] Rendering error with liquids when using Colored Light Mod (Issue is with the CLC side) >Still no config to disable potion effects (Next version may have solution)
07/30/14: V1.2.2 Release
- Added ColoredLightsCore compatibility
- Refined and edited BlockLiquid files
- Liquids now emit Light (Colored if using ColoredLightsCore)
- More overall code refinement
07/03/14: V1.2.1 Release
[HOTFIX]
- Removed testing Elements
- A bug with Curse means I needed to reupload the file with a slightly edited code
07/02/14: V1.2 Release- Updated to 1.7.2
- numerous background changes and code fixes
- Now using Curse for mod Hosting
- [BUG]Creative Tab inventory is unsorted
09/04/13 V1.1.1 Release
*[FIX]Liquids no longer 'eat' each-other
08/28/13: V1.1.0 Release
*updated to 1.6.2
*Liquids now use new MCForge Fluid API
*Code Optimization
*Liquids no longer form infinite water sources
*[BUG]Liquids will 'fight' each-other when they flow into each-other
07/03/13: V1.0.0 initial release
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