Pretty much everything about the mod can be changed, there is a lot to cover so if you are interested, I recommend going through the file. You can use JSON to create your own recipes for compost, hammering, sifting, melting, and add heat sources for the crucible. You can even disable all the built in ones to start from scratch you if you so desire. (IMPORTANT: each folder contains an "example.json". This example file is NEVER LOADED! It is purely for reference!) The mod will try to load in as many ores that it can find, but sometimes it has trouble. If you notice that your modpack has, for example, Nickel, but Ex Nihilo isn't adding it, go to the config and change B:"force nickle" to true. If nothing is loading for whatever reason, you can have it load in all ores it knows about. World gen Ex Nihilo Omnia offers a config option to have the world generate as the original skyblock 2.1 map, a more hardcore version in which you spawn on a floating piece of dirt with a tree, and a middleground version of skyblock 2.1 with no grass. You can chose which biome the entire world will generate as, or keep it with all of them. All of these options can be found in the "world generation" section of the config. |