[Bug MC-3841] - Attacking an unsaddled pig while holding a saddle saddles the pig
[Bug MC-3841] - 如果玩家在手持鞍的同时攻击野生猪,鞍会被装上。
[Bug MC-36927] - Durability of Golden Swords occasionally dropped by Zombie Pigmen is not random (always 25)
[Bug MC-36927] - 偶尔从僵尸猪人处掉落的金剑耐久度不是随机的(总是25点)
[Bug MC-46456] - Written books given by command crashes when copied in crafting table if “Author” is missing
[Bug MC-46456] - 当把命令给予的无作者书本放在工作台上复制时会导致崩溃
[Bug MC-61997] - squids spawn in lava
[Bug MC-61997] - 鱿鱼在岩浆里生成
[Bug MC-66946] - 2-block tall hitbox on small armor stands.
[Bug MC-66946] - 小型盔甲架仍然有两格高的碰撞箱(hitbox) [Bug MC-67406] - Small armor stands display items differently than normal ones
[Bug MC-67406] - 小型盔甲架上的物品显示和普通大小的盔甲架不一样
[Bug MC-70424] - Baby Zombie Pigmen’s sword slightly tiled forward
[Bug MC-70424] - 小僵尸猪人的剑微微向前倾
[Bug MC-70738] - Killing Guardian with Lava does not give Cooked Fish
[Bug MC-70738] - 用岩浆杀死的守卫者不会掉落熟鱼
[Bug MC-80551] - You can place redstone, doors, rails etc. onto 7/8 layers of snow
[Bug MC-80551] - 7/8层高的雪片上面,仍然可以摆放红石,门,轨道,等等。
[Bug MC-86130] - Shields changes its base color when damaged & repaired / Crafting different in colors results in damage
[Bug MC-86130] - 盾牌会在受损&修复/在受损时改为另一种不同颜色时改变底色(不清楚)
[Bug MC-86164] - armor stands can’t be renamed by name tag
[Bug MC-86164] - 不能用命名牌更改盔甲架的名字
[Bug MC-89921] - Elytra not rendered on entities/mobs
[Bug MC-89921] - 鞘翅无法在实体/生物上面呈现
[Bug MC-91383] - Horses (now only skeleton horses and zombie horses) drop different amount of loot than before
[Bug MC-91383] - 马匹(现在仅限于骷髅马和僵尸马)掉落更多不同的抢夺附魔装备(不清楚)
[Bug MC-92772] - Saddled pigs don’t drop saddle with doMobLoot=false
[Bug MC-92772] - 如果使用游戏规则(gamerule)doMobLoot=false:装了鞍的猪不会掉落鞍
[Bug MC-92776] - Ink sacs are fished in stacks of 1 instead of 10
[Bug MC-92776] - 墨囊的重叠限制由10降低至1
[Bug MC-93435] - Cobblestone walls listed in “Building Blocks” tab
[Bug MC-93435] - 圆石墙被分类到“建筑方块”栏目
[Bug MC-93609] - Player is floating above the saddle of a mule
[Bug MC-93609] - 玩家站在有鞍的骡上面可以实现漂浮
[Bug MC-93824] - Feeding golden carrot to breed horse works if InLove is greater than 0
[Bug MC-93824] - 如果参数InLove数据大于0,可以用金萝卜繁殖马匹
[Bug MC-94476] - Killing Rabbits with Looting does not give more raw rabbit
[Bug MC-94476] - 用抢夺附魔的物品杀死兔子时不会给玩家更多的生兔肉
[Bug MC-94947] - Chicken “steping” sound still works when the chicken is swimming
[Bug MC-94947] - 鸡在游泳时仍然可以听到它的“脚踏声”
[Bug MC-95450] - Villager Loot Table missing
[Bug MC-95450] - 村民的物品掉落表丢失
[Bug MC-95469] - Middle click / pick block on farmland gives dirt
[Bug MC-95469] - 中键点击耕地会变成泥土 [Bug MC-96499] - Boats collide with any entity (Arrows, Paintings, etc.) even if Marker:1b is on (armor stand) [Bug MC-96499] - 船只和任何实体(弓箭,画)都会发生碰撞,即使开启Marker:1b(盔甲架) [Bug MC-98260] - Water bottles have inconsistent NBT tag depending on how you obtain them. [Bug MC-98260] - 不同方式所获得的水瓶的NBT标签都不一样 [Bug MC-99602] - Impossible to detect Water Bottle from ocean in player’s inventory [Bug MC-99602] - 无法探测身处海洋中的玩家背包内的水瓶 [Bug MC-100950] - Boats can travel / remain on the fog of lingering potion / dragon’s breath [Bug MC-100950] - 船只在滞留药水/龙息中可以存在/移动 [Bug MC-101615] - Silverfish do more damage to players on easy difficulty than on normal difficulty [Bug MC-101615] - 简单难度的蠹虫会给玩家造成比普通难度更多的伤害 [Bug MC-101642] - Iron golem / VillagerGolem is holding red flower client side 400 ticks too long [Bug MC-101642] - 铁傀儡(或被称为VillagerGolem)在手持花超过400tick时仍不放下 [Bug MC-103339] - Mushroom Cows do not path to mycelium, but grass. Causes unintended spawning requirements [Bug MC-103339] - 哞菇不会在菌丝上面行走,但是在草方块上面没有任何问题。造成不应该有的生成要求 [Bug MC-105071] - Random green/gray dot in anvil GUI [Bug MC-105071] - 铁砧的修复图标上会随机出现绿色或灰色的方块 [Bug MC-106485] - Banner applied to a Shield doesn’t change the shield correctly [Bug MC-106485] - 旗帜和盾牌无法合成正确的旗帜盾牌 [Bug MC-106747] - Wither bosses break structure blocks / structure voids [Bug MC-106747] - 凋零可以破坏结构方块/结构空位 [Bug MC-106842] - Target selector stops parsing its arguments if an entry is not = [Bug MC-106842] - 目标选择器遇到任何非=的项目会停止运作(不清楚) [Bug MC-106896] - Crash when using backspace after deleting all the characters in the name of anything with a custom one [Bug MC-106896] - 使用退格键删除角色名称会导致崩溃 [Bug MC-107054] - lit_furnace item model but no item [Bug MC-107054] - 燃烧中的炉灶不被算作是一个物品 [Bug MC-107055] - 2 models for old wooden slab’s item [Bug MC-107055] - 木板台阶拥有两个旧的模型 [Bug MC-107062] - Hitting backspace in the anvil naming field when empty causes the game to crash [Bug MC-107062] - 如果在使用铁砧去更改任何物品的名称却什么也不填然后按下退格键会造成崩溃 |