本帖最后由 754503921 于 2017-9-19 13:26 编辑 5 m1 q1 P$ x) e# T# R( J( I
2 d$ W) ?$ K1 R9 |5 M; N4 n1 H观看现场:
( A# @$ g: r, s& I2 p- phttps://pluginscdtribe.github.io/wiki/dynmap/ x2 O4 v5 l9 O! S$ c' Y7 B
原来的地址:
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https://github.com/webbukkit/dynmap/wiki
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0 b; W4 A" z2 l8 f$ RHome(466/2695)
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Base Plugin Settings(3211/10424)
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Class org.dynmap.hdmap.renderer.boxrenderer(361/1115)
) {- b: g+ X; ]) kClass org.dynmap.hdmap.renderer.FenceWallBlockRenderer(144/504)
# _& m( w& r+ M; v+ t2 ]3 }) wClass org.dynmap.hdmap.renderer.PaneRenderer(52/173)
8 @* K' C9 Y* ` j+ Q( z7 dClass org.dynmap.hdmap.renderer.RedstoneWireRenderer(50/179)
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Class org.dynmap.hdmap.renderer.SkullRenderer(184/885)
\& A H& y& D+ \" |* P* OClass org.dynmap.hdmap.renderer.StairBlockRenderer(387/1431)
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Color Schemes(120/1482)
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Commands(1477/7942)
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Common Features for Texture and Model Definition Files(849/2639)
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Component Configuration(3531/13713)
. M, s" q0 f5 `0 C0 rConfiguration(1521/6881)
; R: Q1 o7 B, P5 I6 V8 qConfiguration of worlds(473/2458)
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Configuring Maps and Worlds using dmap(653/2986)
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Custom Block Definitions(523/1608)
! f7 \0 M( ^: J/ n/ gDefining a Block using a Custom Block Renderer(420/1343, by 梦彗業)
0 y$ @; I+ d/ D7 {Defining a block using a volumetric block model(340/2503, by 梦彗業)! G4 \# _. b! x# n4 Y! O
Defining a Cuboid Block(288/904, by 梦彗業)
9 I/ c) }( f- @. dDefining a Simple Block(882/3270)
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Defining cuboid models(1124/3141, by 梦彗業)
G% s k+ t( u! {; [4 ?) \& QDefining custom lightings(619/1981, by 梦彗業)( i" v6 c; k9 O4 g& U- Y, W9 M+ T+ J
Defining custom perspectives(888/2438, by 梦彗業)
' L; @' i9 q5 }+ S6 h! vDefining custom shaders(1038/3947)
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Defining volumetric models(772/2462)
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Dynmap On Xenon Hosting Service, courtesy of mavbear(361/1349)
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Exporting World Data in Wavefront OBJ Format(696/2208)
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Full list of predefined perspectives(138/2335)
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HD Map Configuration(2798/9761)
3 ?" p5 g0 B O8 N3 V# S. [% mHow to compile Dynmap(196/2200)
9 \- ]1 U. {+ {Model Definition Files(550/1551, by 梦彗業), U, W! U3 N$ A) H
Permissions(331/3357)
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Setting up Dynamic Map with Apache httpd under Arch Linux(153/1395)
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Setting up Dynamic Map with apache2 under Debian(120/1198)
5 | F* B1 h. g j, x1 Q P3 [7 dSetting up Dynamic Map with IIS(353/2171)
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Setting up dynamic map with iis using url rewrite and applicationrequestrouting (thanks to kekec852!)(276/2293)
4 G% m' m0 f4 _. R6 ?$ G/ [" MSetting up Dynamic Map with lighttpd under Arch Linux(122/1192)
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Setting up dynamic map with nginx (Courtesy of cryptk)(308/2351, by 梦彗業)
: K. x, P: I v. c8 z3 J4 }Setting up Dynmap through hosting services(85/273)
7 p$ Z' ~' ^' U( N8 B* o. W# c3 NSetting up the Dynamic Map plugin under Linux(270/1368)
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Setting up the Dynamic Map plugin under Windows(302/1201)
# f, G+ D8 X" Z7 \# h0 G1 S& WSetting up with Nginx server on Centos(552/3145)
7 s, U& W1 r; R* N; O @' FSetting up without the Internal Web Server(417/2424)
% _. a# _! h p+ b; |Special texture file types(564/2200, by 梦彗業)
% b+ @: A4 |" YSupport for Minecraft Servers other than CraftBukkit(424/2349)
' ~' P1 S# f% hSupport for MinecraftForge based mods(33/759)
' c8 R+ e$ a1 P$ }" _Support for Tekkit(46/216)
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Texture Definition Files(1989/6825, by c7w)# E/ r$ q% @8 f9 ^
Using custom block renderers(541/2858, by c7w)9 w0 @8 y7 t. o8 o
Using markers(2123/8303)
. C8 g7 }1 Y. a+ e' nWeb ui login support and permissions(580/1882)
1 {3 z. D# C5 n& F; X# {Web UI Parameters(671/2138)
$ h! d% ]( i, M7 Q4 b! b, _7 H3 ~World and template settings(1463/5233)
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