bspkrsCore放在Mods文件夹下!
【重要】RP2的橡胶树可以通过更改配置文件来完成(现在版本默认为开启)
添加 #################### # redpower #################### redpower { S:configPath=redpower/redpower.cfg S:leafValues=blocks.world:leaves.id S:logValues=blocks.world:log.id S:modName=RedPowerWorld } #################### # redpower #################### #################### # redpower_rubber #################### redpower_rubber { S:leaves=<RedPowerWorld.leaves.id> S:logs=<RedPowerWorld.log.id> } 到相应位置 ![]() 这是砍完树的收获,还有两组不到的树种没捡起来 |
更新日志:
1.5.1.r01 - 23-Mar-2013 - 支持1.5.1 1.5.0.r01 - 15-Mar-2013 - 支持1.5 - 修复升级中断 - 修复无法破坏斧头显示损坏度太高的错误 - 修正ModLoader版本砍树会消除临近树木树叶的错误 - 日志文件改进 1.4.6.r07 - 20-Feb-2013 - 启用bspkrsCore - fixed onlyDestroyUpwards setting code - fixed support for configs generated in 1.4.6.r03 or earlier 1.4.6.r06 - 05-Feb-2013 - fixed client-side chat message 1.4.6.r05 - 31-Jan-2013 - caught ML version up with Forge settings-wise - finalized latest changes present in 1.4.6.r04 - many new third party configs- added a few flags to config 1.4.6.r03 - 10-Jan-2013 - 修正载入旧配置文件会崩溃的错误 - added damageMultiplier back in - 增加了几项关于物品损坏的设置项 - 增加了设置选项 1.4.6.r01 - 23-Dec-2012 - 支持1.4.6 1.4.5.r05 - 23-Dec-2012 - 修正config文件的保存错误 - 增加调试日志文件(默认开启) - 增加新的设置部分到第三部分的mod设置 - 增加新的支持林业的设置接口 - 增加默认的第三部分设置 1.4.5.r04 - 19-Dec-2012 - 增加SMP手抖的解决办法(手抖是什么) - 重制的设置文件 - 第一次全面测试 - 增加几个mod的设置 - 增加远程配置文件下载的选项 - 增加 strict log -> leaf relationship选项(不懂) - 修正了allowUpdateCheck为false时的超时 - 增加调试输出选项(查看方块的ID/潜行时点击方块会显示元数据) 1.4.5.r03 - 30-Nov-2012 - 修正方块硬度错误 1.4.5.r02 - 23-Nov-2012 - removed client class references from main mod - implemented SidedProxies - retrofitted to 1.3.2.r09 and 1.4.2.r04 1.4.5.r01 - 21-Nov-2012 - 支持1.4.5 - Forge版本现在成为一个Coremod - 增加原木方块的设置(Forge版) 1.4.4.r01 (EBXL) - 18-Nov-2012 - updated to 1.4.4 1.4.4.r01 - 13-Nov-2012 - updated for 1.4.4 1.4.2.r03 - 02-Nov-2012 - 修正Forge版中剪刀损坏的BUG - 修正 ML tick registration 1.4.2.r02ML/FML - 29-Oct-2012 - 首发ML1.4.2支持版 - 修正剪刀损坏的BUG - 适当配置剪刀的损坏(修正IC2工具的一些BUG) 1.4.2.r01 FML - 26-Oct-2012 - update to 1.4.2 1.3.2.r02 EBXL 16-Oct-2012 - 修正当原木名称为空时的错误 1.3.2.r08 ML/MLMP/FML - 15-Oct-2012 - small changes to pseudo-API code 1.3.2.r01 IC2 + EBXL - initial addon release 1.3.2.r07 ML/MLMP/FML - 13-Oct-2012 - 重建mod以支持新增的原木方块 - 更改斧子接受损坏的方式以支持IC2的电锯 - 修正创造模式可能无法使用的缺点 - 修正原木硬度代码 1.3.2.r06 ML/MLMP/FML - 05-Oct-2012 - 修正当1个原木被树叶包围时候无效的罕见错误 1.3.2.r05 ML/FML - 04-Oct-2012 - compatibility update for changes in CommonUtils 1.3.2.r04 ML/MLMP/FML - 01-Oct-2012 - fixed issue with leaves remaining when the initial block broken is onelevelbelow them 1.3.2.r03 ML/MLMP/FML - 30-Sep-2012 - added code to apply item damage per log block broken (optional) - added switch to reverse functionality for chopping while sneaking - added option for maximum log breaking distance 1.3.2.r02 ML/MLMP/FML - 17-Sep-2012 - compatibility update 1.3.2.r01 ML/MLMP/FML - 12-Sep-2012 - massive refactoring of code to make future updates much easier - initial Forge/FML release for 1.3.2 - added allowUpdateCheck option - unified version number 1.3.2.k - 04-Sep-2012 - added option to disable downward chopping - added option to disable creative mode drops - changed default value of disableInCreative to false - added option to allow leaves to be sheared when shears are in the hotbar - added option to allow vines to be sheared when the leaf shearing optionisenabled - mostly fixed jungle tree leaf issues thanks to Lunatrius 1.3.2.j - 19-Aug-2012 - updated client for 1.3.2 - updated MLMP Server for 1.3.2 (1.3.2.d) 1.3.1.i - 07-Aug-2012 - updated client for 1.3.1 - updated MLMP Server for 1.3.1 (1.3.1.c) 1.2.5.h - 27-Jun-2012 - added config option disableInCreative - added code to check for updates 1.2.5.b FML + MLMP - 27-Jun-2012 - fixed creative mode null pointer exception - added config option disableInCreative - added code to check for updates 1.2.5.g - 26-Jun-2012 - fixed Creative mode null pointer exception 1.2.5.f - 19-Jun-2012 - removed destroyed block console logging - added config option needItem to control whether an item from the ID listisrequired to chop down a tree - destroyLeaves is now enabled by default 1.2.5.a (Forge) - 19-Jun-2012 - initial release 1.2.4.e - 31-Mar-2012 - actually fixes SMP glitchiness when chopping trees (tested) 1.2.4.d - 27-Mar-2012 - adds the ability to chop logs normally while sneaking 1.2.4.c - 26-Mar-2012 - first attempt at fixing SMP glitchiness This makes so destroying a log block withan axe makes allthe connected wood blocks above it fall as well. Based onTerraria tree-cuttingstyle. |
特性:
- Forge版本可以破坏任何指定ID号的方块 - 潜行的时候能够正常砍树(可设置) - 可以自行设置工具ID - 按工具损坏度来决定可破坏的原木数值(可设置,默认为开启) - 智能树木检测(自己堆的貌似不会砍) - 砍树时破坏树叶(可设置,默认开启) - 用剪刀类工具剪树叶(可设置) - 用剪刀类工具剪藤蔓(可设置) - 在创造模式中禁用功能 - 可以用手撸 - mod版本更新检测 |
部分工作原理(就不翻译了):
树木检测 - Trees are determined by looking at thenumber of leafblocks that neighbor the top block of a vertical column of logs. - If the top block has 2 or more neighboring leaf blocks the code considersthatcolumn of logs to be a tree. - If the top block does not have 2 neighboring leaf blocks the code willdefaultto normal block breaking. 物品损坏 - Axes and Shears that have the Unbreaking enchantment will work the waytheyare supposed to. - Damage is applied to the item as each block is broken in the chain. - The allowMoreBlocksThanDamage setting should be self-explanitory,butbasically it means that if it is set to false and your item breaks inthemiddle of chopping down a tree, the remaining blocks will not be broken. - The code will not search for other axes in your hotbar to apply damage toifyour current axe breaks. - If you have multiple "shear-type" items in your hotbar, thecodewill always apply damage to the left-most item. 破坏树叶/藤蔓 - Shearing vines doesn't get every vine It seemstofavor vines hanging on the Western face of the tree. - The destroyLeaves setting MUST be set to true in order for shearLeavesorshearVines to work. - The shearLeaves and shearVines settings can be enabled independently ofeachother. - Yes, sometimes a few leaf blocks are left behind after chopping a tree,butthey will decay normally. |