- # Configuration file
- general {
- # When this is true, HunterIllager use Dark Oak theme on WoodHut
- B:animal_RanAway=true
- # When this is true, HunterIllager
- B:darkoak_theme=false
- # WoodHut Rarity Given this value as X, 1 hut will spawn in X plain type biome chunks
- # Min: 500
- # Max: 1000
- I:woodhutGen=540
- }
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