1.1.3 - Critical fix for 1.16
This update contains a critical fix for 1.16 worlds not being backed up. For some reason the Bukkit API changed somewhat in the folder that it gives.
Please upgrade ASAP if you are using 1.16.
Jul 2, 2020
1.1.2 - Fixes for servers running on Windows
This is another bug fix release.
This release fixes issues with world folders being hidden with backups created on Windows in Windows zip archivers.
Jun 29, 2020
1.1.1 - Skip broken files
This is a quick fix that makes backups occur regardless of there being certain problematic files. It will skip those files, and print an error, rather than erroring out and stopping the backup.
May 14, 2020
1.1.0 - Full cron implementation, option to delete backup after upload
This update now has a complete cron implementation, allowing for the use of other cron features, such as step operators. On the server startup, as well as with /ebackup reload, you can now see a description of your configured cron task. The option delete-after-upload was also added to the config (you have to manually add it if upgrading).
Mar 31, 2020
1.0.6 - Fix for worlds in other folders from default
Quick fix for backups on servers that have worlds in directories other than the default.
Mar 29, 2020
1.0.5 - Added key based authentication for SFTP and reload command
This update adds key based authentication for SFTP. In order to use it, you will have to manually add the config keys. Refer to the default config.yml on the front page.
The /ebackup reload command was also added.
Mar 24, 2020
1.0.4 - Fix for Windows systems
This is a quick fix for Windows zip archivers not being able to see files other than the world in backups.
Feb 14, 2020
Fix FTP
This update fixes FTP support.
Thanks to @marco12en3 for submitting the pull request!
Jan 17, 2020
Added /ebackup backuplocal!
I've added /ebackup backuplocal, which will backup without uploading the zip to FTP/SFTP if configured!
Sep 20, 2019
Bug fix for async world saves
This update fixes a bug where the backup would fail because it would attempt an async world save.
Aug 20, 2019
Quick fix.