中文版
"*"号标示出来的功能还可能存在BUG
一般功能
可以保存和打开正在制作的MOD项目文件[类似于源代码的东东]
非常容易编辑和删除MOD的元素
自动生成你的MOD
添加创造模式列表
方块功能
添加会发光的方块
*更改预设方块的材质(没有测试所有的材质)
更改方块的破坏速度(硬度)和防爆性能
自定义生成矿物的稀有度,矿脉大小和最大生成高度
为方块添加自定义纹理(材质)
使方块作为燃料???(这个功能不明白)(煤炭块?木板?)
更改方块破坏后掉落的东西和掉落数量
更改方块被踩踏和破坏时的声音
可以使矿物生成在下界
物品特点
为物品添加自定义纹理(材质)
添加食物
使物品作为燃料(煤炭知道吧)
创建自定义工具(剑,铲,斧,稿,锄)
创建自定义工具材料(貌似没有)
改变最大堆叠数量
合成特点
改变合成配方的内容和输出,可以使用游戏中的物品和方块或者你自己的MOD里的物品和方块。
创建可选不成形的配方(就是不管怎么摆,只要材料够都能合成)
可以设置合成输出的物品数量
熔炼特点
可以自定义熔炼配方。
可以设置熔炼输出的物品数量
生物特点
添加不同的生物类型(被动,主动,水生)
*自定义生物模型
可改变生物重生的能力
可改变生物速度
可改变生物血量
可以为生物添加自定义纹理(材质)
可设置杀死生物后掉落的物品
设置生物是否能重生
建筑物特点
使自然生成的建筑物从MCEdit的.schematic文件
改变稀有度和最大高度
生成在表面
生成在下界
包括空气
生物群系特点
改变水/草的颜色(你确定不是树叶和草?)
改变最小/最大生成高度
设置表面的方块和中间的方块(有限制)
允许自定义生物和结构在这里生成
事件特点
使自定义事件发生的动作
很多的动作和事件
--------------------------------------------------------------------------------------------------------------------------------
英文版 Asterisked items have not been extensively tested.
General Features
Save and open work-in-progress mod project files.
Edit and delete mod elements easily.
Automatically generate and compile your mod without using Minecraft Coder Pack.
Add blocks and items to creative mode lists.
Block Features
Add light-emitting blocks.
*Change preset block materials (not all tested).
Change block breaking speed (hardness) and explosion resistance.
Generate blocks naturally and change rarity, vein size, and max height.
Add custom textures to block.
Make blocks act as fuel for furnaces.
Change block drop type and amount.
Change sound block makes when walked on or broken.
Generate Blocks in nether.
Item Features
Add custom image textures to item.
Add food items.
Make items act as fuel for furnaces.
Create tools with preset types (pickaxe, axe, shovel, sword, hoe).
Create custom tool materials.
Change max stack-size.
Recipe Features
Change recipe contents and output with in-game items and blocks/custom items and blocks in your mod.
Create optional shapeless recipes (item order does not matter).
Change amount of output items created by recipes.
Furnace Recipe Features
Create custom furnace recipes with input and output items.
Change amount of output items created by furnace recipe.
Mob Features
Add mobs with different creature types (passive, aggressive, water).
*Change custom preset mob model (Biped, Blaze, Chicken, Cow, Creeper, Enderman, IronGolem, MagmaCube, Ocelot, Pig, Sheep, Silverfish, Skeleton, Snowman, Spider, Squid, Wolf, Zombie).
Change spawn-ability of mobs.
Change mob speed.
Change max mob health.
Add custom texture to mob (accepts misshapen images; will repeat).
Change type of item mob will drop.
Change whether or not the mob can despawn.
Structure Features
Make naturally generated structures from MCEdit .schematic files.
Change rarity and maximum height.
Generate on surface.
Generate in nether.
Include air in generation.
Biome Features
Change water/grass color.
Change minimum/maximum generation height.
Set top and filler block (has limitations).
Allow custom mob and structure spawns.
Events
Make custom events happen during actions.
Many actions and events. |