这是我自己写的指令,是按我自己设计的密码门的方法做的:
http://www.mcbbs.net/thread-458709-1-1.html
图片:
最左边接比较器的是输出,我默认用的say指令,大家可以加别的
左下角按钮是重输,右下角是设置密码(设密码要手快),剩下的就是输入了,大概可以看成1234567890*#
下面是指令,只要保证垂直上方有六格的足够空间(红石块别放命令方块上方),不管地下还是空中都可以,正面是+z:
/summon FallingSand ~ ~0.55 ~ {Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~2 ~-4 ~1 {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command: /summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command: /summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~ ~1 ~ ~ ~-4 ~ air},Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:fill ~1 ~-2 ~-1 ~-1 ~1 ~-1 stone_button 3},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~-4 ~-2 ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~3 ~ {Time:1,Tile:159,Data:0,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~ ~ ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~1 ~ {Time:1,Tile:159,Data:5,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~-3 ~-1 ~-3 command_block 0 replace {Command:summon FallingSand ~1 ~2 ~ {Time:1,Tile:159,Data:9,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~-1 ~ ~-3 command_block 0 replace {Command:summon FallingSand ~3 ~1 ~ {Time:1,Tile:159,Data:4,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~-4 ~-1 ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~2 ~ {Time:1,Tile:159,Data:8,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~1 ~1 ~-3 command_block 0 replace {Command:summon FallingSand ~1 ~0 ~ {Time:1,Tile:159,Data:3,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~-5 ~-1 ~-3 command_block 0 replace {Command:summon FallingSand ~3 ~2 ~ {Time:1,Tile:159,Data:7,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~ ~1 ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~0 ~ {Time:1,Tile:159,Data:2,Motion:[0.0,-10.0,0.0]}} },Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-3 ~ ~-3 command_block 0 replace {Command:summon FallingSand ~1 ~1 ~ {Time:1,Tile:159,Data:6,Motion:[0.0,-10.0,0.0]}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-1 ~1 ~-3 command_block 0 replace {Command:summon FallingSand ~3 ~0 ~ {Time:1,Tile:159,Data:1,Motion:[0.0,-10.0,0.0]}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-1 ~3 ~-3 command_block 0 replace {Command:setblock ~-1 ~-1 ~ redstone_torch 3}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~-1 ~-2 ~-3 command_block 0 replace {Command:fill ~3 ~ ~ ~3 ~3 ~ air}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-3 ~3 ~-3 command_block 0 replace {Command:setblock ~1 ~-1 ~-1 sand}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~-1 ~3 ~-4 command_block 0 replace {Command:fill ~2 ~-2 ~ ~4 ~-2 ~-1 air}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-4 ~3 ~-3 command_block 0 replace {Command:setblock ~2 ~-2 ~-1 cactus}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~ ~4 ~-4 ~1 ~4 ~-4 unpowered_repeater 15},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~-2 ~4 ~-3 unpowered_repeater 1},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~4 ~3 ~-3 command_block 0 replace {Command:kill @e[r=15,type=Item]}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-5 ~3 ~-3 command_block 0 replace {Command:fill ~3 ~-2 ~ ~3 ~-5 ~ air}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~-1 ~4 ~-4 redstone_wire},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~-5 ~4 ~-3 ~ ~4 ~-3 redstone_wire},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~5 ~2 ~-4 command_block 0 replace {Command:say 恭喜!密码正确!}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-3 ~-2 ~-3 command_block 0 replace {Command:clone ~1 ~ ~ ~1 ~3 ~1 ~3 ~ ~}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~5 ~3 ~-4 redstone_wire},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~ ~3 ~-4 unpowered_comparator 1},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~3 ~3 ~-4 command_block 0 replace {Command:testforblocks ~-1 ~-5 ~1 ~-1 ~-2 ~1 ~1 ~-5 ~1}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:setblock ~-2 ~4 ~-4 command_block 0 replace {Command:kill @e[r=15,type=Item]}},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~2 ~3 ~-4 redstone_torch 4},Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~-2 ~-2 ~-2 ~-2 ~1 ~-2 glass},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~2 ~2 ~-3 redstone_torch 3},Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData: {Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-2 ~1 ~-4 cactus},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~2 ~-2 ~-3 ~2 ~1 ~-3 air},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~-2 ~ ~-4 ~-2 ~2 ~-4 sand},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~1 ~1 ~-4 ~3 ~1 ~-5 air},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~-2 ~-1 ~-1 ~-2 ~4 ~-1 air},Riding: {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~1 ~ ~-2 ~-5 ~6 ~-4 iron_block }}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~-4 ~-4 ~3 ~4 ~-4 ~-3 iron_block},Riding:{id:FallingSand,Time:1,Tile:152,Riding: {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~2 ~-1 ~1 ~-2 ~5 ~1 air}}}}}}} |
做完记得把你放的指令方块打掉,那个"设置密码"作用的按钮会影响到它
原本有牌子代替按钮的方法的,但是我的笔记本电脑充电器坏了,只有等修好了来。
教程的话,我以后再发吧
我希望有人可以做出来一个一条指令就造一个计算器。。。
最后一句,这条指令是我自己写的(我输得可累了。。。),觉得好的可以点个赞,谢谢